Hello World, our free magazine for computing and digital making educators, has just published its very first special edition: The Big Book of Computing Pedagogy!
“When I started to peruse the draft for The Big Book of Computing Pedagogy, I was simply stunned.”Monica McGill, founder & CEO of CSEDResearch.org
This special edition focuses on practical approaches to teaching computing in the classroom, and includes some of our favourite pedagogically themed articles from previous issues of Hello World, as well as a few never-seen-before pieces. It is structured around twelve pedagogical principles, first developed by us as part of our work related to the National Centre for Computing Education in England. These twelve principles are based on up-to-date research around the best ways of approaching the teaching and learning of computing.
Grounded in research and practice
Computing education is still relatively new, and it’s a field that’s constantly changing and adapting. Despite leaving school less than ten years ago, I remember my days in the computer lab being limited to learning about how to add animations on PowerPoints and trying out basic Excel formulas (and yes, there was still the odd mouse with a ball knocking about!).
Computing education research is even younger, and we are proud to be an important part of this growing space. As an organisation, we engage in rigorous original research around computing education and learning for young people, and we share all of our research work through blogs, reports, research seminars, and academic publications. We’re particularly proud to have partnered with the University of Cambridge to establish the Raspberry Pi Computing Education Research Centre.
The Big Book of Computing Pedagogy represents another way in which we bring research and practice to computing educators in an accessible and engaging way. The book aims to be an educator’s companion to learning about tried and tested approaches to teaching computing.
It includes articles on techniques for fostering program comprehension, advice for bringing physical computing to your classroom, and introductions to frameworks for structuring your computing lessons. As with all Hello World content, we’re bridging the gap between research and practice by giving you accessible chunks of research, followed by stories of trusty educators who have tried out the approaches in their classroom or educational space.
Monica McGill, founder and CEO of CSEDResearch.org, says about Hello World’s latest offering, “When I started to peruse the draft for The Big Book of Computing Pedagogy, I was simply stunned. I found the ready-to-consume content to be solidly based on research evidence and tried-and-true best practices from teachers themselves. This resource provides valuable insights into introducing computing to students via unplugged activities, integrating the Predict–Run–Investigate–Modify–Make (PRIMM) pedagogical model, and introducing physical devices for computing — all written in a way that teachers can adopt and use in their own classrooms.”
We’ve been thrilled to see the reaction of educators to this special edition, with many teachers already using it as a reference guide and for a spot of CPD. Why not join them and download it for free today?
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PS Have you listened to our Hello World podcast yet? A new episode has just come out, and it’s great! Listen and subscribe wherever you get your podcasts.