Tag:
physical computing
Physical computing is one of the most engaging classroom activities, and it’s at the heart of most projects we see in the community. From flashing lights to IoT smart homes, the Pi’s GPIO pins make programming objects in the real world accessible to everybody. Some three years ago, Ben Croston created a Python library called RPi.GPIO,... Continue reading
Determined to redress the moggie-doggie bias of the internet Lauren Orsini decided to use a Raspberry Pi and a waterproof temperature sensor to monitor her fish tank. It’s not a recent project but it deserves a place here because it’s such a brilliant introduction to physical computing on the Raspberry Pi: one sensor, one purpose... Continue reading
A quick blip of a blog to say Happy Scratch Day! We’re huge fans of Scratch here at the Foundation. It was designed to teach young people how to program but it’s a great learning tool at any age: you can build your first program in minutes and pick up fundamental concepts very quickly. Whilst... Continue reading
If you’re a keen follower of what we and the teachers we train get up to at Picademy, you might remember this little gem. (Not a lettuce. A video.) That Michael Jackson Tribute Glove (MJTG) was the work of Dan Aldred’s team (that’s Dan taking charge in the above video). When Picademy wrapped up, Dan said... Continue reading
With the success of the first two productions from Saladhouse, our animator friends in Manchester (What is a Raspberry Pi? and Setting up your Raspberry Pi), we proceeded to make plans for a third in the series. The topic we chose to cover this time is one which demonstrates the additional power of the Pi... Continue reading
Alex Eames from RasPi.tv has really outdone himself this time: he’s using a Wiimote and a Gertboard to make his Pi control a splendid array of motors and solenoids, complete with little flags and metal teacups that go ping. More flap-whizz-ding-vroom to your elbow, Alex. This is one of the best Gertboard demos I’ve seen so... Continue reading