Raspberry Pi Blog

This is the official Raspberry Pi blog for news and updates from the Raspberry Pi Foundation, education initiatives, community projects and more!

A Raspbian desktop update with some new programming tools

Today we’ve released another update to the Raspbian desktop. In addition to the usual small tweaks and bug fixes, the big new changes are the inclusion of an offline version of Scratch 2.0, and of Thonny (a user-friendly IDE for Python which is excellent for beginners). We’ll look at all the changes in this post, but let’s start with the biggest…

Scratch 2.0 for Raspbian

Scratch is one of the most popular pieces of software on Raspberry Pi. This is largely due to the way it makes programming accessible – while it is simple to learn, it covers many of the concepts that are used in more advanced languages. Scratch really does provide a great introduction to programming for all ages.

Raspbian ships with the original version of Scratch, which is now at version 1.4. A few years ago, though, the Scratch team at the MIT Media Lab introduced the new and improved Scratch version 2.0, and ever since we’ve had numerous requests to offer it on the Pi.

There was, however, a problem with this. The original version of Scratch was written in a language called Squeak, which could run on the Pi in a Squeak interpreter. Scratch 2.0, however, was written in Flash, and was designed to run from a remote site in a web browser. While this made Scratch 2.0 a cross-platform application, which you could run without installing any Scratch software, it also meant that you had to be able to run Flash on your computer, and that you needed to be connected to the internet to program in Scratch.

We worked with Adobe to include the Pepper Flash plugin in Raspbian, which enables Flash sites to run in the Chromium browser. This addressed the first of these problems, so the Scratch 2.0 website has been available on Pi for a while. However, it still needed an internet connection to run, which wasn’t ideal in many circumstances. We’ve been working with the Scratch team to get an offline version of Scratch 2.0 running on Pi.

Screenshot of Scratch on Raspbian

The Scratch team had created a website to enable developers to create hardware and software extensions for Scratch 2.0; this provided a version of the Flash code for the Scratch editor which could be modified to run locally rather than over the internet. We combined this with a program called Electron, which effectively wraps up a local web page into a standalone application. We ended up with the Scratch 2.0 application that you can find in the Programming section of the main menu.

Physical computing with Scratch 2.0

We didn’t stop there though. We know that people want to use Scratch for physical computing, and it has always been a bit awkward to access GPIO pins from Scratch. In our Scratch 2.0 application, therefore, there is a custom extension which allows the user to control the Pi’s GPIO pins without difficulty. Simply click on ‘More Blocks’, choose ‘Add an Extension’, and select ‘Pi GPIO’. This loads two new blocks, one to read and one to write the state of a GPIO pin.

Screenshot of new Raspbian iteration of Scratch 2, featuring GPIO pin control blocks.

The Scratch team kindly allowed us to include all the sprites, backdrops, and sounds from the online version of Scratch 2.0. You can also use the Raspberry Pi Camera Module to create new sprites and backgrounds.

This first release works well, although it can be slow for some operations; this is largely unavoidable for Flash code running under Electron. Bear in mind that you will need to have the Pepper Flash plugin installed (which it is by default on standard Raspbian images). As Pepper Flash is only compatible with the processor in the Pi 2.0 and Pi 3, it is unfortunately not possible to run Scratch 2.0 on the Pi Zero or the original models of the Pi.

We hope that this makes Scratch 2.0 a more practical proposition for many users than it has been to date. Do let us know if you hit any problems, though!

Thonny: a more user-friendly IDE for Python

One of the paths from Scratch to ‘real’ programming is through Python. We know that the transition can be awkward, and this isn’t helped by the tools available for learning Python. It’s fair to say that IDLE, the Python IDE, isn’t the most popular piece of software ever written…

Earlier this year, we reviewed every Python IDE that we could find that would run on a Raspberry Pi, in an attempt to see if there was something better out there than IDLE. We wanted to find something that was easier for beginners to use but still useful for experienced Python programmers. We found one program, Thonny, which stood head and shoulders above all the rest. It’s a really user-friendly IDE, which still offers useful professional features like single-stepping of code and inspection of variables.

Screenshot of Thonny IDE in Raspbian

Thonny was created at the University of Tartu in Estonia; we’ve been working with Aivar Annamaa, the lead developer, on getting it into Raspbian. The original version of Thonny works well on the Pi, but because the GUI is written using Python’s default GUI toolkit, Tkinter, the appearance clashes with the rest of the Raspbian desktop, most of which is written using the GTK toolkit. We made some changes to bring things like fonts and graphics into line with the appearance of our other apps, and Aivar very kindly took that work and converted it into a theme package that could be applied to Thonny.

Due to the limitations of working within Tkinter, the result isn’t exactly like a native GTK application, but it’s pretty close. It’s probably good enough for anyone who isn’t a picky UI obsessive like me, anyway! Have a look at the Thonny webpage to see some more details of all the cool features it offers. We hope that having a more usable environment will help to ease the transition from graphical languages like Scratch into ‘proper’ languages like Python.

New icons

Other than these two new packages, this release is mostly bug fixes and small version bumps. One thing you might notice, though, is that we’ve made some tweaks to our custom icon set. We wondered if the icons might look better with slightly thinner outlines. We tried it, and they did: we hope you prefer them too.

Downloading the new image

You can either download a new image from the Downloads page, or you can use apt to update:

sudo apt-get update
sudo apt-get dist-upgrade

To install Scratch 2.0:

sudo apt-get install scratch2

To install Thonny:

sudo apt-get install python3-thonny

One more thing…

Before Christmas, we released an experimental version of the desktop running on Debian for x86-based computers. We were slightly taken aback by how popular it turned out to be! This made us realise that this was something we were going to need to support going forward. We’ve decided we’re going to try to make all new desktop releases for both Pi and x86 from now on.

The version of this we released last year was a live image that could run from a USB stick. Many people asked if we could make it permanently installable, so this version includes an installer. This uses the standard Debian install process, so it ought to work on most machines. I should stress, though, that we haven’t been able to test on every type of hardware, so there may be issues on some computers. Please be sure to back up your hard drive before installing it. Unlike the live image, this will erase and reformat your hard drive, and you will lose anything that is already on it!

You can still boot the image as a live image if you don’t want to install it, and it will create a persistence partition on the USB stick so you can save data. Just select ‘Run with persistence’ from the boot menu. To install, choose either ‘Install’ or ‘Graphical install’ from the same menu. The Debian installer will then walk you through the install process.

You can download the latest x86 image (which includes both Scratch 2.0 and Thonny) from here or here for a torrent file.

One final thing

This version of the desktop is based on Debian Jessie. Some of you will be aware that a new stable version of Debian (called Stretch) was released last week. Rest assured – we have been working on porting everything across to Stretch for some time now, and we will have a Stretch release ready some time over the summer.

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CoderDojo Coolest Projects 2017

When I heard we were merging with CoderDojo, I was delighted. CoderDojo is a wonderful organisation with a spectacular community, and it’s going to be great to join forces with the team and work towards our common goal: making a difference to the lives of young people by making technology accessible to them.

You may remember that last year Philip and I went along to Coolest Projects, CoderDojo’s annual event at which their global community showcase their best makes. It was awesome! This year a whole bunch of us from the Raspberry Pi Foundation attended Coolest Projects with our new Irish colleagues, and as expected, the projects on show were as cool as can be.

Coolest Projects 2017 attendee

Crowd at Coolest Projects 2017

This year’s coolest projects!

Young maker Benjamin demoed his brilliant RGB LED table tennis ball display for us, and showed off his brilliant project tutorial website codemakerbuddy.com, which he built with Python and Flask. [Click on any of the images to enlarge them.]

Next up, Aimee showed us a recipes app she’d made with the MIT App Inventor. It was a really impressive and well thought-out project.

This very successful OpenCV face detection program with hardware installed in a teddy bear was great as well:

Helen’s and Oly’s favourite project involved…live bees!

Coolest Projects 2017 live bees

BEEEEEEEEEEES!

Its creator, 12-year-old Amy, said she wanted to do something to help the Earth. Her project uses various sensors to record data on the bee population in the hive. An adjacent monitor displays the data in a web interface:

Coolest Projects 2017 Aimee's bees

Coolest robots

I enjoyed seeing lots of GPIO Zero projects out in the wild, including this robotic lawnmower made by Kevin and Zach:

Raspberry Pi Lawnmower

Kevin and Zach’s Raspberry Pi lawnmower project with Python and GPIO Zero, showed at CoderDojo Coolest Projects 2017

Philip’s favourite make was a Pi-powered robot you can control with your mind! According to the maker, Laura, it worked really well with Philip because he has no hair.

Philip Colligan on Twitter

This is extraordinary. Laura from @CoderDojo Romania has programmed a mind controlled robot using @Raspberry_Pi @coolestprojects

And here are some pictures of even more cool robots we saw:

Games, toys, activities

Oly and I were massively impressed with the work of Mogamad, Daniel, and Basheerah, who programmed a (borrowed) Amazon Echo to make a voice-controlled text-adventure game using Java and the Alexa API. They’ve inspired me to try something similar using the AIY projects kit and adventurelib!

Christopher Hill did a brilliant job with his Home Alone LEGO house. He used sensors to trigger lights and sounds to make it look like someone’s at home, like in the film. I should have taken a video – seeing it in action was great!

Meanwhile, the Northern Ireland Raspberry Jam group ran a DOTS board activity, which turned their area into a conductive paint hazard zone.

Creativity and ingenuity

We really enjoyed seeing so many young people collaborating, experimenting, and taking full advantage of the opportunity to make real projects. And we loved how huge the range of technologies in use was: people employed all manner of hardware and software to bring their ideas to life.

Philip Colligan on Twitter

Wow! Look at that room full of awesome young people. @coolestprojects #coolestprojects @CoderDojo

Congratulations to the Coolest Projects 2017 prize winners, and to all participants. Here are some of the teams that won in the different categories:

Take a look at the gallery of all winners over on Flickr.

The wow factor

Raspberry Pi co-founder and Foundation trustee Pete Lomas came along to the event as well. Here’s what he had to say:

It’s hard to describe the scale of the event, and photos just don’t do it justice. The first thing that hit me was the sheer excitement of the CoderDojo ninjas [the children attending Dojos]. Everyone was setting up for their time with the project judges, and their pure delight at being able to show off their creations was evident in both halls. Time and time again I saw the ninjas apply their creativity to help save the planet or make someone’s life better, and it’s truly exciting that we are going to help that continue and expand.

Even after 8 hours, enthusiasm wasn’t flagging – the awards ceremony was just brilliant, with ninjas high-fiving the winners on the way to the stage. This speaks volumes about the ethos and vision of the CoderDojo founders, where everyone is a winner just by being part of a community of worldwide friends. It was a brilliant introduction, and if this weekend was anything to go by, our merger certainly is a marriage made in Heaven.

Join this awesome community!

If all this inspires you as much as it did us, consider looking for a CoderDojo near you – and sign up as a volunteer! There’s plenty of time for young people to build up skills and start working on a project for next year’s event. Check out coolestprojects.com for more information.

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Is your product “Powered by Raspberry Pi”?

One of the most exciting things for us about the growth of the Raspberry Pi community has been the number of companies that have grown up around the platform, and who have chosen to embed our products into their own. While many of these design-ins have been “silent”, a number of people have asked us for a standardised way to indicate that a product contains a Raspberry Pi or a Raspberry Pi Compute Module.

Powered by Raspberry Pi Logo

At the end of last year, we introduced a “Powered by Raspberry Pi” logo to meet this need. It is now included in our trademark rules and brand guidelines, which you can find on our website. Below we’re showing an early example of a “Powered by Raspberry Pi”-branded device, the KUNBUS Revolution Pi industrial PC. It has already made it onto the market, and we think it will inspire you to include our logo on the packaging of your own product.

Using the “Powered by Raspberry Pi” brand

Adding the “Powered by Raspberry Pi” logo to your packaging design is a great way to remind your customers that a portion of the sale price of your product goes to the Raspberry Pi Foundation and supports our educational work.

As with all things Raspberry Pi, our rules for using this brand are fairly straightforward: the only thing you need to do is to fill out this simple application form. Once you have submitted it, we will review your details and get back to you as soon as possible.

When we approve your application, we will require that you use one of the official “Powered by Raspberry Pi” logos and that you ensure it is at least 30 mm wide. We are more than happy to help you if you have any design queries related to this – just contact us at info@raspberrypi.org

If you’re looking to adorn your home projects, school books, or kit with Raspberry Pi branding, check out our swag store for stickers, pins, and more.

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Shelfchecker Smart Shelf: build a home library system

Are you tired of friends borrowing your books and never returning them? Maybe you’re sure you own 1984 but can’t seem to locate it? Do you find a strange satisfaction in using the supermarket self-checkout simply because of the barcode beep? With the ShelfChecker smart shelf from maker Annelynn described on Instructables, you can be your own librarian and never misplace your books again! Beep!

Shelfchecker smart shelf annelynn Raspberry Pi

Harry Potter and the Aesthetically Pleasing Smart Shelf

The ShelfChecker smart shelf

Annelynn built her smart shelf utilising a barcode scanner, LDR light sensors, a Raspberry Pi, plus a few other peripherals and some Python scripts. She has created a fully integrated library checkout system with accompanying NeoPixel location notification for your favourite books.

This build allows you to issue your book-borrowing friends their own IDs and catalogue their usage of your treasured library. On top of that, you’ll be able to use LED NeoPixels to highlight your favourite books, registering their removal and return via light sensor tracking.

Using light sensors for book cataloguing

Once Annelynn had built the shelf, she drilled holes to fit the eight LDRs that would guard her favourite books, and separated them with corner brackets to prevent confusion.

Shelfchecker smart shelf annelynn Raspberry Pi

Corner brackets keep the books in place without confusion between their respective light sensors

Due to the limitations of the MCP3008 Adafruit microchip, the smart shelf can only keep track of eight of your favourite books. But this limitation won’t stop you from cataloguing your entire home library; it simply means you get to pick your ultimate favourites that will occupy the prime real estate on your wall.

Obviously, the light sensors sense light. So when you remove or insert a book, light floods or is blocked from that book’s sensor. The sensor sends this information to the Raspberry Pi. In response, an Arduino controls the NeoPixel strip along the ‘favourites’ shelf to indicate the book’s status.

Shelfchecker smart shelf annelynn Raspberry Pi

The book you are looking for is temporarily unavailable

Code your own library

While keeping a close eye on your favourite books, the system also allows creation of a complete library catalogue system with the help of a MySQL database. Users of the library can log into the system with a barcode scanner, and take out or return books recorded in the database guided by an LCD screen attached to the Pi.

Shelfchecker smart shelf annelynn Raspberry Pi

Beep!

I won’t go into an extensive how-to on creating MySQL databases here on the blog, because my glamourous assistant Janina has pulled up these MySQL tutorials to help you get started. Annelynn’s Github scripts are also packed with useful comments to keep you on track.

Raspberry Pi and books

We love books and libraries. And considering the growing number of Code Clubs and makespaces into libraries across the world, and the host of book-based Pi builds we’ve come across, the love seems to be mutual.

We’ve seen the Raspberry Pi introduced into the Wordery bookseller warehouse, a Pi-powered page-by-page book scanner by Jonathon Duerig, and these brilliant text-to-speech and page turner projects that use our Pis!

Did I say we love books? In fact we love them so much that members of our team have even written a few.*

If you’ve set up any sort of digital making event in a library, have in some way incorporated Raspberry Pi into your own personal book collection, or even managed to recreate the events of your favourite story using digital making, make sure to let us know in the comments below.

* Shameless plug**

Fancy adding some Pi to your home library? Check out these publications from the Raspberry Pi staff:

A Beginner’s Guide to Coding by Marc Scott

Adventures in Raspberry Pi by Carrie Anne Philbin

Getting Started with Raspberry Pi by Matt Richardson

Raspberry Pi User Guide by Eben Upton

The MagPi Magazine, Essentials Guides and Project Books

Make Your Own Game and Build Your Own Website by CoderDojo

** Shameless Pug

 

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The Android Things Candy Dispenser

Alvaro Viebrantz‘s Android Things Candy Dispenser combines image recognition and sugar highs in one delicious Raspberry Pi project.

Android Things A.I. Candy Dispenser

A Candy Dispenser running Android Things, that exchange photos for candies. It uses computer vision to classify the image. https://github.com/alvarowolfx/ai-candy-dispenser https://www.hackster.io/alvarowolfx/android-things-a-i-candy-dispenser-a47e74

Android Things

Released late last year, Android Things is Google’s Android-based operating system for low-cost Internet of Things (IoT) devices such as the Raspberry Pi.

Candy

Invented in ancient India, candy is a scrumptious treat often made of sugar and/or chocolate.

The Android Things Candy Dispenser

Android Things Candy Dispenser Raspberry Pi

Via its 20×4 display, Alvaro’s candy dispenser asks for an image, for example of a cat or a dog. Produce the requested image in front of the onboard Camera Module and the dispenser releases a delicious reward for you.

Inside the dispenser

Android Things Candy Dispenser Raspberry Pi

Alvaro’s schematic provides all the information you need to build your own Android Things candy dispenser (click for a larger version)

The dispenser uses a Raspberry Pi to control both the image detection and the candy release. Press the button, and the Raspberry Pi displays one of several image subjects on the screen. Via the camera, the Pi records the image you present and sends for processing via Google’s Cloud Vision API. Cloud Vision supplies image annotations and metadata, and if these match the image request, boom, free candy!

To discover more about Google Cloud Vision, check out this video from the Cloud Vision team.

Alvaro provides full instructions for the build, including all necessary code and peripherals, on both Instructables and GitHub.

Building with Android Things

Given that Android Things has not been available for very long, we have yet to see many complete builds using it with the Raspberry Pi. If you’d like to try out this OS, Alvaro’s project is a great entry point. You should also check out the Pimoroni Rainbow HAT Android Things Starter Kit that provides everything you need to begin making. And if you have a Pi and are raring to go, follow the official ‘Android Things on Raspberry Pi’ setup guide here.

If you’ve already built a project using the Android Things platform, we’d love to see it! Make sure to share your project link in the comments below.

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Mira, tiny robot of joyful delight

The staff of Pi Towers are currently melting into puddles while making ‘Aaaawwwwwww’ noises as Mira, the adorable little Pi-controlled robot made by Pixar 3D artist Alonso Martinez, steals their hearts.

Mira the robot playing peek-a-boo

If you want to get updates on Mira’s progress, sign up for the mailing list! http://eepurl.com/bteigD Mira is a desk companion that makes your life better one smile at a time. This project explores human robot interactivity and emotional intelligence. Currently Mira uses face tracking to interact with the users and loves playing the game “peek-a-boo”.

Introducing Mira

Honestly, I can’t type words – I am but a puddle! If I could type at all, I would only produce a stream of affectionate fragments. Imagine walking into a room full of kittens. What you would sound like is what I’d type.

No! I can do this. I’m a professional. I write for a living! I can…

SHE BLINKS OHMYAAAARGH!!!

Mira Alonso Martinez Raspberry Pi

Weebl & Bob meets South Park’s Ike Broflovski in an adorable 3D-printed bundle of ‘Aaawwwww’

Introducing Mira (I promise I can do this)

Right. I’ve had a nap and a drink. I’ve composed myself. I am up for this challenge. As long as I don’t look directly at her, I’ll be fine!

Here I go.

As one of the many über-talented 3D artists at Pixar, Alonso Martinez knows a thing or two about bringing adorable-looking characters to life on screen. However, his work left him wondering:

In movies you see really amazing things happening but you actually can’t interact with them – what would it be like if you could interact with characters?

So with the help of his friends Aaron Nathan and Vijay Sundaram, Alonso set out to bring the concept of animation to the physical world by building a “character” that reacts to her environment. His experiments with robotics started with Gertie, a ball-like robot reminiscent of his time spent animating bouncing balls when he was learning his trade. From there, he moved on to Mira.

Mira Alonso Martinez

Many, many of the views of this Tested YouTube video have come from me. So many.

Mira swivels to follow a person’s face, plays games such as peekaboo, shows surprise when you finger-shoot her, and giggles when you give her a kiss.

Mira’s inner workings

To get Mira to turn her head in three dimensions, Alonso took inspiration from the Microsoft Sidewinder Pro joystick he had as a kid. He purchased one on eBay, took it apart to understand how it works, and replicated its mechanism for Mira’s Raspberry Pi-powered innards.

Mira Alonso Martinez

Alonso used the smallest components he could find so that they would fit inside Mira’s tiny body.

Mira’s axis of 3D-printed parts moves via tiny Power HD DSM44 servos, while a camera and OpenCV handle face-tracking, and a single NeoPixel provides a range of colours to indicate her emotions. As for the blinking eyes? Two OLED screens boasting acrylic domes fit within the few millimeters between all the other moving parts.

More on Mira, including her history and how she works, can be found in this wonderful video released by Tested this week.

Pixar Artist’s 3D-Printed Animated Robots!

We’re gushing with grins and delight at the sight of these adorable animated robots created by artist Alonso Martinez. Sean chats with Alonso to learn how he designed and engineered his family of robots, using processes like 3D printing, mold-making, and silicone casting. They’re amazing!

You can also sign up for Alonso’s newsletter here to stay up-to-date about this little robot. Hopefully one of these newsletters will explain how to buy or build your own Mira, as I for one am desperate to see her adorable little face on my desk every day for the rest of my life.

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BackMap, the haptic navigation system

At this year’s TechCrunch Disrupt NY hackathon, one team presented BackMap, a haptic feedback system which helps visually impaired people to navigate cities and venues. It is assisted by a Raspberry Pi and integrated into a backpack.

Good vibrations with BackMap

The team, including Shashank Sharma, wrote an iOS phone app in Swift, Apple’s open-source programming language. To convert between addresses and geolocations, they used the Esri APIs offered by PubNub. So far, so standard. However, they then configured their BackMap setup so that the user can input their destination via the app, and then follow the route without having to look at a screen or listen to directions. Instead, vibrating motors have been integrated into the straps of a backpack and hooked up to a Raspberry Pi. Whenever the user needs to turn left or right, the Pi makes the respective motor vibrate.

Disrupt NY 2017 Hackathon | Part 1

Disrupt NY 2017 Hackathon presentations filmed live on May 15th, 2017. Preceding the Disrupt Conference is Hackathon weekend on May 13-14, where developers and engineers descend from all over the world to take part in a 24-hour hacking endurance test.

BackMap can also be adapted for indoor navigation by receiving signals from beacons. This could be used to direct users to toilet facilities or exhibition booths at conferences. The team hopes to upgrade the BackMap device to use a wristband format in the future.

Accessible Pi

Here at Pi Towers, we are always glad to see Pi builds for people with disabilities: we’ve seen Sanskriti and Aman’s Braille teacher Mudra, the audio e-reader Valdema by Finnish non-profit Kolibre, and Myrijam and Paul’s award-winning, eye-movement-controlled wheelchair, to name but a few.

Our mission is to bring the power of coding and digital making to everyone, and we are lucky to be part of a diverse community of makers and educators who have often worked proactively to make events and resources accessible to as many people as possible. There is, for example, the autism- and Tourette’s syndrome-friendly South London Raspberry Jam, organised by Femi Owolade-Coombes and his mum Grace. The Raspberry VI website is a portal to all things Pi for visually impaired and blind people. Deaf digital makers may find Jim Roberts’ video tutorials, which are signed in ASL, useful. And anyone can contribute subtitles in any language to our YouTube channel.

If you create or use accessible tutorials, or run a Jam, Code Club, or CoderDojo that is designed to be friendly to people who are neuroatypical or have a disability, let us know how to find your resource or event in the comments!

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Making Waves: print out sound waves with the Raspberry Pi

For fun, Eunice Lee, Matthew Zhang, and Bomani McClendon have worked together to create Waves, an audiovisual project that records people’s spoken responses to personal questions and prints them in the form of a sound wave as a gift for being truthful.

Waves

Waves is a Raspberry Pi project centered around transforming the transience of the spoken word into something concrete and physical. In our setup, a user presses a button corresponding to an intimate question (ex: what’s your motto?) and answers it into a microphone while pressing down on the button.

What are you grateful for?

“I’m grateful for finishing this project,” admits maker Eunice Lee as she presses a button and speaks into the microphone that is part of the Waves project build. After a brief moment, her confession appears on receipt paper as a waveform, and she grins toward the camera, happy with the final piece.

Eunice testing Waves

Waves is a Raspberry Pi project centered around transforming the transience of the spoken word into something concrete and physical. In our setup, a user presses a button corresponding to an intimate question (ex: what’s your motto?) and answers it into a microphone while pressing down on the button.

Sound wave machine

Alongside a Raspberry Pi 3, the Waves device is comprised of four tactile buttons, a standard USB microphone, and a thermal receipt printer. This type of printer has become easily available for the maker movement from suppliers such as Adafruit and Pimoroni.

Eunice Lee, Matthew Zhang, Bomani McClendon - Sound Wave Raspberry Pi

Definitely more fun than a polygraph test

The trio designed four colour-coded cards that represent four questions, each of which has a matching button on the breadboard. Press the button that belongs to the question to be answered, and Python code directs the Pi to record audio via the microphone. Releasing the button stops the audio recording. “Once the recording has been saved, the script viz.py is launched,” explains Lee. “This script takes the audio file and, using Python matplotlib magic, turns it into a nice little waveform image.”

From there, the Raspberry Pi instructs the thermal printer to produce a printout of the sound wave image along with the question.

Making for fun

Eunice, Bomani, and Matt, students of design and computer science at Northwestern University in Illinois, built Waves as a side project. They wanted to make something at the intersection of art and technology and were motivated by the pure joy of creating.

Eunice Lee, Matthew Zhang, Bomani McClendon - Sound Wave Raspberry Pi

Making makes people happy

They have noted improvements that can be made to increase the scope of their sound wave project. We hope to see many more interesting builds from these three, and in the meantime we invite you all to look up their code on Eunice’s GitHub to create your own Waves at home.

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Estefannie’s GPS-Controlled GoPro Photo Taker

Are you tired of having to take selfies physically? Do you only use your GoPro for the occasional beach vacation? Are you maybe even wondering what to do with the load of velcro you bought on a whim? Then we have good news for you: Estefannie‘s back to help you out with her Personal Automated GPS-Controlled Portable Photo Taker…PAGCPPT for short…or pagsssspt, if you like.

RASPBERRY PI + GPS CONTROLLED PHOTO TAKER

Hey World! Do you like vacation pictures but don’t like taking them? Make your own Personal Automated GPS Controlled Portable Photo Taker! The code, components, and instructions are in my Hackster.io account: https://www.hackster.io/estefanniegg/automated-gps-controlled-photo-taker-3fc84c For this build, I decided to put together a backpack to take pictures of me when I am close to places that like.

The Personal Automated GPS-Controlled Portable Photo Taker

Try saying that five times in a row.

Go on. I’ll wait.

Using a Raspberry Pi 3, a GPS module, a power pack, and a GoPro plus GoPro Stick, Estefannie created the PAGCPPT as a means of automatically taking selfies at pre-specified tourist attractions across London.

Estefannie Explains it All Raspberry Pi GPS GoPro Camera

There’s pie in my backpack too…but it’s a bit messy

With velcro and hot glue, she secured the tech in place on (and inside) a backpack. Then it was simply a case of programming her set up to take pictures while she walked around the city.

Estefannie Explains it All Raspberry Pi GPS GoPro Camera

Making the GoPro…go

Estefannie made use of a GoPro API library to connect her GoPro to the Raspberry Pi via WiFi. With the help of this library, she wrote a Python script that made the GoPro take a photograph whenever her GPS module placed her within a ten-metre radius of a pre-selected landmark such as Tower Bridge, Abbey Road, or Platform 9 3/4.

Estefannie Explains it All Raspberry Pi GPS GoPro Camera

“Accio selfie.”

The full script, as well as details regarding the components she used for the project, can be found on her hackster.io page here.

Estefannie Explains it All

You’ll have noticed that we’ve covered Estefannie once or twice before on the Raspberry Pi blog. We love project videos that convey a sense of ‘Oh hey, I can totally build one of those!’, and hers always tick that box. They are imaginative, interesting, quirky, and to be totally honest with you, I’ve been waiting for this particular video since she hinted at it on her visit to Pi Towers in May. I got the inside scoop, yo!

What’s better than taking pictures? Not taking pictures. But STILL having pictures. I made a personal automated GPS controlled Portable Photo Taker ⚡ NEW VIDEO ALERT⚡ Link in bio.

1,351 Likes, 70 Comments – Estefannie Explains It All (@estefanniegg) on Instagram: “What’s better than taking pictures? Not taking pictures. But STILL having pictures. I made a…”

Make sure to follow her on YouTube and Instagram for more maker content and random shenanigans. And if you have your own maker social media channel, YouTube account, blog, etc, this is your chance to share it for the world to see in the comments below!

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A rather dandy Pi-assisted Draisine

It’s time to swap pedal power for relaxed strides with the Raspberry Pi-assisted Draisine from bicyle-modding pro Prof. Holger Hermanns.

Raspberry PI-powered Dandy Horse Draisine

So dandy…

A Draisine…

If you have children yourself or have seen them in the wild on occasion, you may be aware of how much they like balance bikes – bicycle frames without pedals, propelled by striding while sitting on the seat. It’s a nice way for children to take the first steps (bah-dum tss) towards learning to ride a bicycle. However, between 1817, when the balance bike (also known as a draisine or Dandy Horse) was invented by Karl von Drais, and the introduction of the pedal bike around 1860, this vehicle was the new, fun, and exciting way to travel for everyone.

Raspberry PI-powered Dandy Horse Draisine

We can’t wait for the inevitable IKEA flatpack release

Having previously worked on wireless braking systems for bicycles, Prof. Hermanns is experienced in adding tech to two wheels. Now, he and his team of computer scientists at Germany’s Saarland University have updated the balance bike for the 21st century: they built the Draisine 200.0 to explore pedal-free, power-assisted movement as part of the European Research Council-funded POWVER project.

With this draisine, his team have created a beautiful, fully functional final build that would look rather fetching here on the bicycle-flooded streets of Cambridge.

The frame of the bike, except for the wheel bearings and the various screws, is made of Okoumé wood, which looks somewhat rose, has fine nerves (which means that it is easy to mill) and seems to have excellent weather resistance.

Draisine 200.0

Uploaded by ecomento.tv on 2017-06-08.

…with added Pi!

Within the wooden body of the draisine lies a array of electrical components, including a 200-watt rear hub motor, a battery, an accelerometer, a magnetic sensor, and a Raspberry Pi. Checking the accelerometer and reading wheel-embedded sensors 150 times per second (wow!), the Pi activates the hub motor to assist the draisine, which allows it to reach speeds of up to 16mph (25km/h – wow again!).

Raspberry PI-powered Dandy Horse Draisine

The inner workings of the Draisine 200.0

More detailed information on the Draisine 200.0 build can be found here. Hermanns’s team also plan to release the code for the project once confirmation of no licence infringement has been given.

Take to the road

We’ve seen a variety of bicycle-oriented Pi builds that improve safety and help with navigation. But as for electricity-assisted Pi bikes, this one may be the first, and it’s such a snazzy one at that!

If you’d like to see more cycle-based projects using the Raspberry Pi, check out Matt’s Smart Bike Light, David’s bike computer, and, for the fun of it, the Pi-powered bicycle beer dispenser we covered last month.

The Pi Towers hive mind is constantly discussing fun new ways for its active cycling community to use the Raspberry Pi, and we’d love to hear your ideas as well! So please do share them in the comments below.

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