Year 4 – Programming B – Repetition in games
Resources
This unit explores the concept of repetition in programming using the Scratch environment. It begins with a Scratch activity similar to that carried out in Logo in Programming unit A, where learners can discover similarities between two environments. Learners look at the difference between count-controlled and infinite loops, and use their knowledge to modify existing animations and games using repetition. Their final project is to design and create a game which uses repetition, applying stages of programming design throughout.
Lessons
Lesson 1
Using loops to create shapes
Lesson 2
Different loops
Lesson 3
Animate your name
Lesson 4
Modifying a game
Lesson 5
Designing a game
Lesson 6
Creating our games
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