Year 4 – Lesson 5 – Designing a game
In this lesson, learners look at a model project using repetition. They then design their own game based on the model project, producing a design and algorithm for sprites in the game. They share these designs with a partner and have time to make any changes to their design as required.
Learning objectives
To design a project that includes repetition
- I can evaluate the use of repetition in a project
- I can select key parts of a given project to use in my own design
- I can develop my own design explaining what my project will do
Package contents
- Lesson plans
- Slide decks
- Learner resources
- Homework
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