Year 3 – Lesson 5 – Debugging movement
This lesson explores the process of debugging, specifically looking at how to identify and fix errors in a program. Learners will review an existing project against a given design and identify bugs within it. They will then correct the errors, gaining independence as they do so. Learners will also develop their projects by considering which new setup blocks to use.
Learning objectives
To identify and fix bugs in a program
- I can test a program against a given design
- I can match a piece of code to an outcome
- I can modify a program using a design
Package contents
- Lesson plans
- Slide decks
- Learner resources
- Homework
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