Year 3 – Programming B - Events and actions in programs

Curriculum KS2 Unit


This unit explores the links between events and actions, whilst consolidating prior learning relating to sequencing. Learners will begin by moving a sprite in four directions (up, down, left and right). They will then explore movement within the context of a maze, using design to choose an appropriately sized sprite. This unit also introduces programming extensions, through the use of pen blocks. Learners are given the opportunity to draw lines with sprites and change the size and colour of lines. The unit concludes with learners designing and coding their own maze tracing program.

Unit guide

Updated: 10 Feb 2023

Learning graph

Updated: 10 Feb 2023

Summative assessment

Updated: 10 Feb 2023

Summative answer

Updated: 10 Feb 2023


Lesson 1

Moving a sprite

Lesson 2

Maze movement

Lesson 3

Drawing lines

Lesson 4

Adding features

Lesson 5

Debugging movement

Lesson 6

Making a project