Year 4 – Lesson 6 – Creating a program

Curriculum KS2 Unit Lesson

In the final lesson, pupils will apply the skills that they have learnt in this unit to create a program containing a count-controlled loop. Over the course of the lesson, they will design wrapping paper using more than one shape, which they will create with a program that uses count-controlled loops. They will begin by creating the algorithm, either as an annotated sketch, or as a sketch and algorithm, and then implement it as code. They will debug their work throughout, and evaluate their programs against the original brief.

Learning objectives

To create a program that uses count-controlled loops to produce a given outcome

  • I can design a program that includes count-controlled loops
  • I can make use of my design to write a program
  • I can develop my program by debugging it

Package contents

  • Lesson plans
  • Slide decks
  • Learner resources
  • Homework