Year 6 – Lesson 3 – Sensing inputs
Pupils will initially use the buttons to change the value of a variable using selection. They will then develop their programs to update the variable by moving their micro:bit using the accelerometer to sense motion. Finally, they will learn that a variable’s value remains the same after it has been checked by the program.
To update a variable with a user input
- I can use a condition to change a variable
- I can experiment with different physical inputs
- I can explain that checking a variable doesn’t change its value
- Lesson plans
- Slide decks
- Learner resources
Don't have an account?
Enjoyed teaching these lessons? Found a mistake?
Fill in a short form to give feedback on these resources.