Year 3 – Creating media – Desktop publishing

Curriculum KS2 Unit

Resources

During this unit, learners will become familiar with the terms ‘text’ and ‘images’ and understand that they can be used to communicate messages. They will use desktop publishing software and consider careful choices of font size, colour and type to edit and improve premade documents. Learners will be introduced to the terms ‘templates’, ‘orientation’, and ‘placeholders’ and begin to understand how these can support them in making their own template for a magazine front cover. They will start to add text and images to create their own pieces of work using desktop publishing software. Learners will look at a range of page layouts thinking carefully about the purpose of these and evaluate how and why desktop publishing is used in the real world.

Unit guide

Updated: 10 Feb 2023

Learning graph

Updated: 10 Feb 2023

Rubric

Updated: 10 Feb 2023

Lessons

Lesson 1

Text and Images

Lesson 2

Can you edit it?

Lesson 3

Hold my place

Lesson 4

Can you add content?

Lesson 5

Lay it out

Lesson 6

Why desktop publishing?