Year 1 – Lesson 5 – Project design
During this lesson learners will choose appropriate backgrounds and sprites for a ‘Space race’ project. They will decide how each sprite will move, and create an algorithm based on the blocks available in ScratchJr that reflects this.
Learning objectives
To design the parts of a project
- I can choose appropriate artwork for my project
- I can decide how each sprite will move
- I can create an algorithm for each sprite
Package contents
- Lesson plans
- Slide decks
- Learner resources
- Homework
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