Year 1 – Lesson 4 – Adding sprites
During this lesson learners will be taught how to add and delete sprites in ScratchJr. They will discover that each sprite has its own programming area, and learn how to add programming blocks to give instructions to each of the sprites.
Learning objectives
To explain that each sprite has its own instructions
- I can show that a project can include more than one sprite
- I can delete a sprite
- I can add blocks to each of my sprites
Package contents
- Lesson plans
- Slide decks
- Learner resources
- Homework
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