Year 2 – Programming B - Programming quizzes
Resources
This unit initially recaps on learning from the Year 1 Scratch Junior unit ‘Programming B - Programming animations’. Learners begin to understand that sequences of commands have an outcome and make predictions based on their learning. They use and modify designs to create their own quiz questions in ScratchJr and realise these designs in ScratchJr using blocks of code. Finally, learners evaluate their work and make improvements to their programming projects.
Lessons
Lesson 1
ScratchJr recap
Lesson 2
Outcomes
Lesson 3
Using a design
Lesson 4
Changing a design
Lesson 5
Designing and creating a program
Lesson 6
Evaluating
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