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ZX Spectrum
Game developer Andrew Gillett explains how to make a simple text adventure in Python — and what pitfalls to avoid while doing so — in the latest issue of Wireframe magazine, out now. Writing games in BASIC The first game I ever wrote was named Pooh. It had nothing to do with the bear. In … Continue reading →
The Raspberry Pi computer was inspired by the machines of the 80s, which were used interchangeably for programming and gaming. In fact, many of you will remember typing in the pages of code from a magazine to make a game. Some people used them as a basis on which to build their own games, taking the early steps … Continue reading →
At the celebrations for the BBC Micro’s 30th birthday on Sunday (more on that to come, when the organisers’ videos are available), we met the rather excellent Andy Taylor. Andy volunteers for the UK Computer Museum, and had been working on getting their Raspberry Pi software ready to exhibit at the event. Rather than sitting … Continue reading →