Tag:
Nintendo
It looks like the Nintendo Wii Remote (Wiimote) has become a staple in many maker toolkits! Case in point: with the help of a Raspberry Pi and the cwiid Python library, David Pride turned the popular piece of tech into a giant digital graffiti spraycan. Using the Wiimote with a Raspberry Pi While it’s no longer being … Continue reading →
If you’ve yet to hear about RetroPie, how’s it going living under that rock? RetroPie, for the few who are unfamiliar, allows users to play retro video games on their Raspberry Pi or PC. From Alex Kidd to Ecco the Dolphin, Streets of Rage 2 to Cool Spot, nostalgia junkies can get their fill by flashing … Continue reading →
RetroPie builds take up approximately 40% of my daily project searching. Whether it’s across social media, within the depths of YouTube, littering my inbox, or shared across office messaging, I see RetroPie everywhere. I can look across my desk right this moment and spot two different USB controllers and two RetroPie-imaged SD cards from where I … Continue reading →
Is it a guitar that’s also a Game Boy, or a Game Boy that’s also a guitar? We just don’t know. This is a thing of beauty. Best of all, for me, is the way the A and B buttons don’t just control the Game Boy; they’re also volume and tone dials. The build uses … Continue reading →
I don’t know much about this project. I spotted it earlier today on Twitter, where all I had to go on was this: I have a friend named Dave; Dave is a genius. You all need to check out his latest project (feat. @Raspberry_Pi ) at http://t.co/Juj4F8nK16 — Matt LaFave (@Ubercoat) August 20, 2013   … Continue reading →