Year 3 – Programming A - Sequencing sounds
Resources
This unit explores the concept of sequencing in programming through Scratch. It begins with an introduction to the programming environment, which will be new to most learners. They will be introduced to a selection of motion, sound, and event blocks which they will use to create their own programs, featuring sequences. The final project is to make a representation of a piano. The unit is paced to focus on all aspects of sequences, and make sure that knowledge is built in a structured manner. Learners also apply stages of program design through this unit.
Lessons
Lesson 1
Introduction to Scratch
Lesson 2
Programming sprites
Lesson 3
Sequences
Lesson 4
Ordering commands
Lesson 5
Looking good
Lesson 6
Making an instrument
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