Thanks again as usual, Paddy! I fuzzily remembered the Gurgle group just as I was nodding off last night and recalled that's where the sphinx tool for generating docs had been mentioned. I just checked out the link and WHOA!!! Now THAT'S beautiful documentation! It appears from the demos that there are some arguments that are optional and while I haven't looked at every single signature, I didn't see any indication of that in what I did peruse. For example, can a Shape be drawn without specifying a shader and a texture?
One of the reasons I'm volunteering to help with the docs and a tutorial is that I'm pretty good at asking stupid questions that others are either afraid of asking for fear of looking dumb, or that are so obvious that no one else thought to ask them. I'm also fairly talented at doing the kinds of things that newbies do that most developers would never think of doing in a thousand years, so I make an effective test subject who's generally able to break anything without much effort. Marketing types run in wild-eyed fear when they see me coming toward their booths at trade shows ... I don't mean to make them cry, but their products/services just aren't ready for the real world, yet.
I do have to say that Pi3D has been very satisfying to take for a spin and that I haven't found any really glaring problems. Another of my attributes is that unlike many testers, I actually understand the code (once I know where to look

) and I can at least point at potential problems and solutions, if not also actually help solve them (usually more a matter of time than ability - I really do need to decide what I want to be
if I grow up!

).
The best things in life aren't things ... but, a Pi comes pretty darned close!

"Education is not the filling of a pail, but the lighting of a fire." -- W.B. Yeats
In theory, theory & practice are the same - in practice, they aren't!!!