Thanks. It was due to the FIXED MODE from config.txtjdonald wrote: ↑Sat Aug 31, 2019 3:16 pmThanks for adding the -e checks, rpiMike. Sorry, I should have looked at your latest script before mentioning that again.
In the first post rpiMike mentioned The OpenGL drivers may not work with all screens. There's a discussion on page 2 to specifically troubleshoot this. Running xrandr -q and posting the output here would be the first step.bunklung wrote: ↑Sat Aug 31, 2019 11:37 amIt seems GL related.
Code: Select all
java.lang.ExceptionInInitializerError at Config.getDisplayModes(Config.java:1854) at bid$a.<clinit>(GameSettings.java:3569) ... Caused by: org.lwjgl.LWJGLException: No modes available at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:740) at org.lwjgl.opengl.Display.<clinit>(Display.java:138)
The LWJGL forums post I linked above is currently timing out, but basically it says the real solution is to install a newer version of Minecraft with LWJGL3. You could try rpiMike's 1.14.4 tutorial although it requires a 64-bit OS. Also, MamiyaOtaru got 1.14.4 running on 32-bit but there isn't yet a step-by-step tutorial.
@Xwing101, welcome to the forums and if you scroll up a bit you'll see multiple mentions of dealing with "Killed". Both this and hanging on startup tend to be symptoms of running out of memory. The reason it happens sometimes but not others is that the current how-to may be right on the 1 GB edge and we can't know if someone is running chromium-browser or something else in the background. You should keep top open while walking through the tutorial to diagnose. If confirmed to be the problem, try reducing gpu_mem further, closing RAM-hogging programs, or adding more swap space.
hdmi_timings:0=1920 0 48 32 80 1080 0 3 5 31 0 0 0 75 0 174500000 3
I removed my mode and let X deal with resolution naturally.
It's working now. Hope this helps others.