i were in the complete same situation when i tried amiga
emulation on the pi at first.
this is the only version i know which runs at least a lot of a500 titles verry well. so i *had* to share this.
for x86pc i used fs-uae before, but now i'm sitting on the
couch, just like you hopefully soon, using my wireless mini-keyboard and i love it!
regarding question 1
on my mini-kb i have no RCTRL, arg!
who makes this keyboards without *all* the needed keys?
i look at you riitek.
as this is a unmodified built from the pandora handheld sources, these keys got hardcoded into the source because
they map to the special keys on the pandora keyboard, like left/right shoulderbuttons, start/select and a/b/x/y keys, which makes sense on the pandora but is not so great on other keyboards without these gamecontrols built in.
sadly i'm not a real coder so adding stuff like key-customisation is beyond my skills, sniff.
i had the idea to change the hardcoded values to other
more sane keys, so more users can use this better
with their tiny keyboards.
maybe we can find and agree on some better mapping here?
i have not tested with a gamepad yet, but maybe it works
i think there is no commandline mode.
at least you have to start the uae4all binary via the "amiga" wrapper-script i added, so the supplied libs for guichan
and dispmanx-sdl can be found.
so, what to do now?
i think we have two options.
1) we get a coder who can add customkey config
2) we hardcode a better default mapping ourself
option 1 would be the correct one i guess, but hey...
at least the full source is there on the ftp link so who
in the meantime we should do option 2. or not?
sunjammer wrote:Do you have a hint for me?