There's something that happens with annoying regularity, and I'm wondering if it's a feature or a bug.
I'll be happily digging out structures or building something when the game acts as if the mouse buttons are stuck. Sometimes it's the left-click and it goes beserk hacking away at what I've been carefully building over hours of work. Other times it's the right-click and I get a storm of unwanted blocks.
When I quit the game and go to the LXTerminal, I see the same code:
Code: Select all
At first, I thought this was happening due to what I would call an "overload in the command buffer" as it initially seemed to happen when I was clicking like mad to hack out tunnels. I imagined that it was getting confused about how many times I had actually clicked the button and it was getting "stuck in a loop" of button clicks. Since then, I tried (Really!) to slow down how quickly I click the buttons. And now it really does seem to happen randomly.
So - to summarize my questions: A.) Is anyone else experiencing this? B.) Is there a way to make it stop?
I've tried searching online for clues about this (both general searching and on the Minecraft Wiki) and haven't found anything that speaks to this specific line of code. Any help would be appreciated. Thanks!
SOLVED - it turns out that if the action of chopping blocks or placing blocks is "stuck" hit the corresponding mouse button one more time to clear it.