I have a moderate overclock, and decent 2A power supply, via a hub, no worries for Quake!
I also havea 5V 10A PSU, but not had the need for it just yet!
Cheers, Scott
Strange... When downloading the Pak files do you get any error messages? Any other noticeable errors when downloading/ installing/ extracting? How far into the launch do you get? Have you done all the steps in my video?sim_tcr wrote:i am able to launch the game. But as soon as i enter the game pi crashes.
Any thoughts?
Now game is not launching and see the message "Warning pak0.pk3 is present but its checksim (****) is not correct. Please re-install the point release"
I tried redownloading Paks.zip and extracting it. But still same message.
I do stress in the video that your Power supply is crucial when it comes to intensive applications like Quake 3... It really is important to get a good PSU for your Pi; they are not that expensive and, as you can see, the results are beneficial. I use a Kindle charger that is about £10... Or something like that!dextrus wrote:Have you overclocked your Pi at all? I find that the game really exposes any underlying problems with power-supplies etc.
We have one Pi that overclocks to high just fine, but crashes as soon as Quake starts. Another Pi copes just fine. A student of mine had it crash on a non-overclocked Pi but tried my power supply and it worked fine.
/Dextrus
What do you mean? The screen resolution was auto, wasn't it? What kind of monitor are you using? I think that there might be some hidden option in the start menu but as I said I thought the screen resolution was automatic?jackjt8 wrote:How would one go about changing the screen resolution.... Without starting the game?
Glad it worked out for you! However I don't know what you mean by your question! Can you expand on it please? You can move your Pak files around but.... Why?Chris1975 wrote:Works great!!![]()
Compiled without any issues.
Can I move my pack files over from my Quake 3 cd?
Thanks for the tutorial.
Yes, if you copy Pak0.pk3 from your cd to the base3q directory on the Pi, you will unlock the full game providing you enter the CD key. Multiplayer works a treat!Chris1975 wrote:Works great!!![]()
Compiled without any issues.
Can I move my pack files over from my Quake 3 cd?
Thanks for the tutorial.
I figured as much,but it's always wiser to ask.Now just have find that darned disc.Thanks dextrus and pi guy!!dextrus wrote:Yes, if you copy Pak0.pk3 from your cd to the base3q directory on the Pi, you will unlock the full game providing you enter the CD key. Multiplayer works a treat!Chris1975 wrote:Works great!!![]()
Compiled without any issues.
Can I move my pack files over from my Quake 3 cd?
Thanks for the tutorial.
/Dextrus
**************************************************dextrus wrote:I can't see anything "wrong" with the output. What memory split are you using?
It wasn't... The first time I used it it wasn't auto.raspberrypiguy1 wrote:What do you mean? The screen resolution was auto, wasn't it? What kind of monitor are you using? I think that there might be some hidden option in the start menu but as I said I thought the screen resolution was automatic?jackjt8 wrote:How would one go about changing the screen resolution.... Without starting the game?
The Raspberry Pi Guy
When I had it before, sound worked. You need to make sure your audio settings are set to auto detect or 3.5mm jack for it to work though. Maybe you have it set to force HDMI?jackjt8 wrote:Any way to fix sound?
I had it working via hdmi, but as soon as I try to use the 3.5mm jack I get nothing.
Well I've tried that but no luck.Me77111 wrote:When I had it before, sound worked. You need to make sure your audio settings are set to auto detect or 3.5mm jack for it to work though. Maybe you have it set to force HDMI?jackjt8 wrote:Any way to fix sound?
I had it working via hdmi, but as soon as I try to use the 3.5mm jack I get nothing.
Code: Select all
CC code/es/es_glimp.c
CC code/es/etc1encode.c
In file included from /opt/vc/include/interface/vcos/vcos_assert.h:149:0,
from /opt/vc/include/interface/vcos/vcos.h:114,
from /opt/vc/include/interface/vmcs_host/vc_dispmanx.h:33,
from /opt/vc/include/bcm_host.h:46,
from /opt/vc/include/EGL/eglplatform.h:95,
from /opt/vc/include/EGL/egl.h:36,
from code/es/es_glimp.c:36:
/opt/vc/include/interface/vcos/vcos_types.h:38:33: fatal error: vcos_platform_types.h: No such file or directory
compilation terminated.
CGAME_CC code/cgame/cg_main.c
code/es/etc1encode.c:68:12: warning: ‘dsize’ defined but not used [-Wunused-variable]
code/es/etc1encode.c:72:18: warning: ‘ldropped’ defined but not used [-Wunused-variable]
code/es/etc1encode.c:72:28: warning: ‘ltested’ defined but not used [-Wunused-variable]
code/es/etc1encode.c:764:27: warning: ‘block_encode_search’ defined but not used [-Wunused-function]
make[2]: *** [build/release-linux-arm/client/es_glimp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
code/es/etc1encode.c: In function ‘etc1_compress_tex_image’:
code/es/etc1encode.c:1107:36: warning: ‘b’ may be used uninitialized in this function [-Wuninitialized]
code/es/etc1encode.c:1106:36: warning: ‘g’ may be used uninitialized in this function [-Wuninitialized]
code/es/etc1encode.c:1105:36: warning: ‘r’ may be used uninitialized in this function [-Wuninitialized]
make[2]: Leaving directory `/home/pi/quake3'
make[1]: *** [targets] Error 2
make[1]: Leaving directory `/home/pi/quake3'
make: *** [release] Error 2
Can you give me the location where you downloaded the pack files? I tried from multiple locations. Two complete fresh installs ans still stuck with below error.Mr_Ranger wrote:Nice article, got it running on my RasPi. Thank you.
There's a zip file within the files that are downloaded. Just be sure to unzip them in the proper folder.sim_tcr wrote:Can you give me the location where you downloaded the pack files? I tried from multiple locations. Two complete fresh installs ans still stuck with below error.Mr_Ranger wrote:Nice article, got it running on my RasPi. Thank you.
**************************************************
WARNING: pak0.pk3 is present but its checksum (2985612116)
is not correct. Please re-install the point release
**************************************************