You will need to add a runtime armel/armhf autodetection to LWJGL so that LWJGL load the correct native library.spsn wrote:We can't use the Oracle JVM with hard float yet and this version of LWJGL is only for hard float, so OpenJDK Zero and jamvm are the options available. jamvm is quite a bit faster than Zero so I use that on my RasPi. I wish cacao was available with hard float because that gives a nice boost over jamvm again.
I am busy preparing my other RasPi with soft float Wheezy so I can build a soft float version of LWJGL 2.8.4 so that those who prefer the Oracle JVM can also get the hardware acceleration goodness to play with. Give me a couple of days.
Code: Select all
by malakaiThis isn't intended to interface with Minecraft it opens up full screen capabilities for LWJGL on the Pi.