So, what has this all been about then ? You've made a lot of noise about something you now claim not to be interested it

PeterO
So, what has this all been about then ? You've made a lot of noise about something you now claim not to be interested it
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localhost:/# uname -a
Linux localhost 4.19.58-0-rpi #1-Alpine SMP PREEMPT Thu Jul 11 08:47:35 UTC 2019 aarch64 Linux
localhost:/# free -m
total used free shared buff/cache available
Mem: 918 49 790 36 78 834
Swap: 0 0 0
localhost:/# df -m
Filesystem 1M-blocks Used Available Use% Mounted on
devtmpfs 10 0 10 0% /dev
shm 459 0 459 0% /dev/shm
/dev/mmcblk0p1 970 65 905 7% /media/mmcblk0p1
tmpfs 459 36 423 8% /
tmpfs 92 0 92 0% /run
/dev/loop0 24 24 0 100% /.modloop
localhost:/#
I am not sure what "this" you refer to.
Call it "noise" if you want. I was just contributing to a thread of discussion, giving my perspective. And I don't recall ever saying I wasn't interested in 64-bit and related issues.
But what of software applications which insist on a 64-bit userland to work ?fruitoftheloom wrote: ↑Wed Aug 07, 2019 6:12 pm32bit Userland and an appropriate Kernel / firmware is the way forward ...
hippy wrote: ↑Wed Aug 07, 2019 6:39 pmBut what of software applications which insist on a 64-bit userland to work ?fruitoftheloom wrote: ↑Wed Aug 07, 2019 6:12 pm32bit Userland and an appropriate Kernel / firmware is the way forward ...
And what consequences will that have for a 32-bit userland Pi ?
It may be the way forward for now, but for how long ?
OpenMW tutorials for Raspbian have been around for a while and don't seem to require aarch64.
Hey thank you for reaching out.jdonald wrote: ↑Wed Aug 07, 2019 8:29 pmwebbsmurfen: You can't do that without using a 64-bit kernel, which inevitably brings in some support challenges. If keeping the 32-bit kernel and somehow making this happen, it has been done on Mac OS X and I asked if that were possible on Stack Exchange a while back: What does it take to run 64-bit userland software on a 32-bit kernel?
OpenMW tutorials for Raspbian have been around for a while and don't seem to require aarch64.
Dolphin: I think you've found a good poster child once one of these 64-bit distros is ready. A couple weeks ago on reddit someone posted Dolphin on a Pi 3 using Windows on ARM for Pi. It crawled faster than expected considering that it had no 3D acceleration, so with some optimization and speed hacks I could envision this becoming usable on a Pi 4.
Reference: Dolphin 2014 blog post
I know my points are going to get buried with all the traffic in this thread, but figured this bit was worth highlighting.
I've actually set up Sakaki's setup and installed the dolphin-emu package it throws an error about not being able to create a window after installing.jdonald wrote: ↑Thu Aug 08, 2019 6:45 pmGood to know about OpenMW.
The Dolphin package is provided on Debian aarch64, so Pi 4 users could try this today without building from source.
1. Grab Sakaki's 64-bit kernel Raspbian image at https://isshoni.org/downloads/ and write it to an SD card.
2. Execute debootstrap and schroot commands (about 15 minutes to build the container?)
3. sudo apt install dolphin-emu
If any games can run today, that would make for a more interesting screenshot in the next 64-bit OS announcement.
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export DISPLAY=:0
I have no stake in this other than that I would like to see an official and fully supported 64 bit setup. I have made no arguments about how much money should be spent or anything else. A topic popped up about 64 bit support and if we want it and I threw my hat in the yes category as a few pieces of software I want to use are 64bit arm only. And yes it's mainly to as you put it..... to play an f...ing RPG. What exactly is wrong with wanting to play an RPG on my raspberry pi?pagenotfound wrote: ↑Thu Aug 08, 2019 9:45 pmWhat I'm getting out of this thread is that some people think it would totally justified that the RPF spend an additional 1.5 million a year so they can keep playing a f...ing RPG and maybe fool around with some database system that belongs on a Google-sized server farm, not on a Pi.
Has anybody provided solid statistics that show how much faster Debian and all its applications run on 64 bit? On ARM? On 4 GB RAM or less? (Let's be nice and not ask about the memory consumption)
Without such statistics I'm going to regard all this talk about instruction sets and multitudes of registers as fantasy. I suspect that the benefit of an increasing number of registers rolls off very quickly. What you want is L1 cache and fast RAM.
It seems some people, when they were still young and impressionable, came across an article by a clueless journalist about the wonderful new world of 64 bit. The article was just a couple of press releases fused into one, but our young folks thought "Yesss, more is better, I need this.."
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login as: gv
gv@192.168.1.234's password:
Welcome to Alpine!
The Alpine Wiki contains a large amount of how-to guides and general
information about administrating Alpine systems.
See <http://wiki.alpinelinux.org/>.
You can setup the system with the command: setup-alpine
You may change this message by editing /etc/motd.
localhost:/$ su
Password:
localhost:/# apk update
fetch http://uk.alpinelinux.org/alpine/v3.10/main/aarch64/APKINDEX.tar.gz
3.10.1 [/media/mmcblk0p1/apks]
v3.10.1-59-g08cb18d753 [http://uk.alpinelinux.org/alpine/v3.10/main]
OK: 5625 distinct packages available
localhost:/# uname -a
Linux localhost 4.19.58-0-rpi #1-Alpine SMP PREEMPT Thu Jul 11 08:47:35 UTC 2019 aarch64 Linux
localhost:/# free -m
total used free shared buff/cache available
Mem: 918 51 787 36 79 833
Swap: 0 0 0
localhost:/# df -m
Filesystem 1M-blocks Used Available Use% Mounted on
devtmpfs 10 0 10 0% /dev
shm 459 0 459 0% /dev/shm
/dev/mmcblk0p1 970 65 905 7% /media/mmcblk0p1
tmpfs 459 37 423 8% /
tmpfs 92 0 92 0% /run
/dev/loop0 24 24 0 100% /.modloop
localhost:/#
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dataplicity@pi64-aalto:/$ uname -a
Linux pi64-aalto 4.11.12-pi64+ #1 SMP PREEMPT Sun Jul 30 20:18:20 CEST 2017 aarch64 GNU/Linux
dataplicity@pi64-aalto:/$ free -m
total used free shared buff/cache available
Mem: 919 163 100 18 655 722
Swap: 0 0 0
dataplicity@pi64-aalto:/$ df -m
Filesystem 1M-blocks Used Available Use% Mounted on
/dev/root 30011 5020 23756 18% /
devtmpfs 455 0 455 0% /dev
tmpfs 460 0 460 0% /dev/shm
tmpfs 460 19 441 5% /run
tmpfs 5 0 5 0% /run/lock
tmpfs 460 0 460 0% /sys/fs/cgroup
/dev/mmcblk0p1 63 25 38 40% /boot
tmpfs 92 0 92 0% /run/user/1000
dataplicity@pi64-aalto:/$
My concern is none of that. I don't even want 64-bit. But I am required to have it if I want to use the latest version of software like Visual Studio Code which is 64-bit only under Raspbian.pagenotfound wrote: ↑Thu Aug 08, 2019 9:45 pmWhat I'm getting out of this thread is that some people think it would totally justified that the RPF spend an additional 1.5 million a year so they can keep playing a f...ing RPG and maybe fool around with some database system that belongs on a Google-sized server farm, not on a Pi.
For most people it's not so much about how fast but whether a program even runs on 32-bit.pagenotfound wrote: ↑Thu Aug 08, 2019 9:45 pmHas anybody provided solid statistics that show how much faster Debian and all its applications run on 64 bit? On ARM? On 4 GB RAM or less? (Let's be nice and not ask about the memory consumption)