Quote from Marchombre on August 13, 2011, 08:14
Mhhh you just screwed what I thought was obvious : more mhz = more power. Things are a bit more complicated...
In emulation, CPU is much much more important than GPU, right ? so I guess PSX emulation will not be flawess, quite the contrary.
The Dingoo manage to have something like 15 fps with no sound for a lot of game, hope we'll do better...
MHz has never been a good indication of CPU capability - although Intel would like you to think so. Cache size and efficiency is also vital, as well as instruction efficiency.
You are correct that in emulation CPU power is vital - the CPU does all the instruction translation. In many cases this would mean that any acceleration that the GPU might be able to do cannot be used.
I'm not familiar with PSX emulators, or its original hardware. If the emulators do make use of HW acceleration for graphics, then they might be OK; if they rely purely on the CPU for everything then perhaps not.
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