Hi, Id like to make a raspbian image that can switch from stable kernel to custom. the problem is that the custom kernel appear to not working well, even when it works on a raspbian image that have that kernel.
I did the following steps:
1)copy kernel with the name kernel3g1g.img and set to boot from that kernel on config.txt with 256 of gpu ram split (because this custom kernel works only with this configuration or above than 256 mb)
2) copy the modules from the image where i get this kernel (and works in that image just fine) and Id put them with the original kernel folder names on /lib/modules
raspbian keeps not booting, the initial "rainbow" display test shows and nothing more. What thing I missing on this task?
My purpose it's made a raspbian image than can run wine and make it works with native arm ejecutables. A important approach, taking on mind that i have several games recompiled for arm that I've tested and it could appear more software recompiled for windows arm in the near future. Wine only works on 3g/1g kernel, and the custom kernel has 2g/2g. Wine doesn't works on the custom kernel and will never work. Don't know how could work a 2g/2g compiled wine because in the winehq forum they say that is imposible to run wine on that kernel configuration. only exagear with a emulation approach can do that.
I need both kernels because in that way I could use one for wine and the other for desktop (because of performance and ram efficiency).