Hmmm, I, for one, am very interested in this, Looks like you've got it ready to play with too.gadgetoid wrote:For anyone interested, I have a project in the works to wrap up WiringPi for Perl, to join the Ruby and Python versions I'm maintaining.
I'm not doing anything clever, the enterprising individual could probably just grab my Python version, compile SWIG 2.0 from source ( unless they're using Rapsbian or Fedora which have it already iirc ) and run "swig -perl wiringpi.i".
I've got to research packaging it up for Perl, as I'm not really sure how or where to install the compiled library.
Hey, I would be super interested in seeing your work on opengles + perl. Admittedly, not for the raspi (mine's headless), but for Android. In any case, is there a public repo somewhere, or some way I could take a peek at the code?dch26 wrote:raspberry pi, perl, opengles 2.0 - yes 2.0!!!
vertex & fragment shaders to draw hello triangle
took a while to get going - but i was inspired after my opengles 1.x success.
my problem is, i dont (yet) speak shader language - so the triangle is my limit for now
hope you like
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