jamesh wrote: ↑
Wed Jan 15, 2020 5:43 pm
X-Gen wrote: ↑
Wed Jan 15, 2020 4:07 pm
jamesh wrote: ↑
Wed Jan 15, 2020 3:52 pm
Cannot believe this thread is still going. Not sure how many times you can say that to all useful intents and purposes, you cannot run .exe files on the Pi.
To the OP, almost certainly what you want to do is not possible.
You haven't read my post?
Some exes can be ran on the pi.
Apparently the Android port of the game can be ran on the pi.
And some person claims he was able to install wine on his raspberry pi. It should work, as arm is just reduced instruction, meaning there might be some performance penalty to get compatibility working.. but I haven't personally tried wine on the pi.
And you didn't read my post. "To all useful intents and purposes".
Setting up a Pi to run x86 .exe's is long and complicated process, and the end result is an app, that if it works, will run so slowly (unless its 10 years old) as to be useless.
WINE can be installed, over the top of something like QEMU. So you are using the ARM instruction set to emulate the x86 instructions on top of which you are emulating the WIndows API. I reckon that will take about 10 ARM instructions on average to run one x86 instructions, so you are immediately running at one tenth the speed (150MHz). Then take in to account you then need to emulate the Windows API, there another speed factor to take in to account.
It's going to be SLOW, so slow as to be unusable unless you Windows apps was designed to be used on 200MHz Pentiums. So that's about 15 year old x86 kit.
As far as 3D games go, yes, it would be quite difficult to achieve.
But Dosbox works quite well.
The only ones I had issues with emulating, was 800x600 3D games.
The 640x480 games of old run just fine on the Pi.
It reminds me of a friend who used Bleem, to run PS1 games on his 166Mhz MMX CPU.
It took nearly 1Ghz for PS2 games.