Full for Free!!!


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by SinisterSoft » Fri Dec 26, 2014 3:19 pm
'Full for Free' apps/games on the Raspberry Pi !!!

Want some of the great Android and iOS games for the Pi? Still waiting for games to be converted? Wait no more!!!

Sponsor this Kickstarter event and if the Raspberry Pi stretch goal gets reached then all the following apps/games will be released for the Pi - all free!

Games from 'SinisterSoft Limited':
( https://play.google.com/store/apps/deve ... ft+Limited )
Bacteria - Arcade Edition
What Rhymes With Martians?
Sinister Slots
Cats Casino Video Slots
Christmas Casino Slots
Calypso Cash Casino Slots
Save The Martians!
Dungeons

Apps from 'LongTitle Productions':
( http://www.amazon.com/Fragmenter-Pro-an ... 009S8ARE4/ )
Fragmenter Pro - animated loop machine

Games from 'Totebo Limited':
( https://play.google.com/store/apps/deve ... Totebo+Ltd )
No Brakes (#4 US and #2 Can top ten iOS game!!!)

Games from 'Water Bread Internet':
( https://play.google.com/store/apps/deve ... d+Internet )
Build It Up
Bubble Puddle
Sweet Combo Match
21 Point Basket Ball
Sushi The Fish
Dummy Town

Games from Jenots:
( https://play.google.com/store/apps/developer?id=Jenots )
Mashballs

Games from Simple Interactive:
( https://play.google.com/store/apps/deve ... nteractive )
Nebula Retro

Games from SimpleApps:
( https://play.google.com/store/apps/deve ... implesApps )
Action Basket
Christmas Fun Tree

Games from Zubariu:
( https://play.google.com/store/apps/developer?id=zubariu )
Kelime Oyunu

We are not alone, others will also be adding more free apps/games to this list once the stretch goal is reached!!!

Want to be able to program your own arcade quality games?

The stretch goal will allow the user to code apps and games using the Raspberry pi that will run on the Pi and other systems - such as Android and iOS.

https://www.kickstarter.com/projects/20 ... nd-desktop
Last edited by SinisterSoft on Tue Jan 06, 2015 6:10 pm, edited 10 times in total.
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by SinisterSoft » Fri Dec 26, 2014 3:57 pm
The first post will get updated as more people promise to give away free Pi games/apps if the Kickstarter stretch goal is reached!

Please donate/spread the news in order to get Gideros on the Pi !!!
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by gkreidl » Fri Dec 26, 2014 4:55 pm
Are you aware that the Pi doesn't have OpenGL support (only OpenGL ES)?
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by SinisterSoft » Fri Dec 26, 2014 5:00 pm
Yes, it's being written to use OpenGL ES. :)

From the kickstarter stretch goal:

"In principle it should be fairly straightforward to port Gideros to the Raspberry Pi which is simply a Linux based computer supporting C++ and Open GL ES 2.0 (the graphics library which Gideros already uses). We will have to compile Gideros in ARM and link to Linux OS libs to handle the appropriate events but these tasks should not be too difficult. We have therefore set this stretch goal at £4000. If the Gideros Kickstarter reaches this amount we will support Raspberry Pi as well as the new targets."
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by gkreidl » Fri Dec 26, 2014 5:10 pm
I can not find that quote on your kickstarter page. But there are a lot of references to OpenGL.
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by SinisterSoft » Fri Dec 26, 2014 5:15 pm
It's on the stretch goal for the Pi. :)
https://www.kickstarter.com/projects/20 ... ts/1083329

Others have started adding their games to the list - so I've updated the first post.
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by SinisterSoft » Fri Jan 02, 2015 9:20 am
Updated the list with more free games!
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by toxibunny » Fri Jan 02, 2015 9:36 am
Sounds like a nice idea, with reasonable goals.
note: I may or may not know what I'm talking about...
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by SinisterSoft » Fri Jan 02, 2015 10:20 am
Yes, the cost is so low that I'm surprised that the Raspberry Pi foundation hasn't just funded it immediately as it’s a win-win for everyone – but so far they have been unresponsive to any emails, etc that anyone has sent them.

If anyone reading this has any connections with the actual foundation that please can you bring it to their attention?
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by SinisterSoft » Fri Jan 02, 2015 10:22 am
The press release has been made here:

http://www.sinistersoft.com/downloads/pi_stretch.pdf
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by ShiftPlusOne » Fri Jan 02, 2015 11:34 am
SinisterSoft wrote:I'm surprised that the Raspberry Pi foundation hasn't just funded it immediately


Kickstarters often under-deliver, despite the dedication and good intentions of the team. I don't have a problem backing this myself, but I think it's a little far fetched to expect the foundation to fund kickstarters (in general).

The budget is barely enough to pay a team of developers for a week, even at unfair wages. If you strip out the marketing talk and only look at the information relevant to the pi, there's very little there to go on. I see nothing about the developers or their track record. Hell, if you look at the description of what would be involved in getting this running on a pi, it's basically saying that it's mostly a little bit of plumbing and a recompile. In which case, either the £1000 is too much and just a way to get the raspberry pi community to fund development for the windows/apple side of things, or the description is not an accurate representation of what's actually involved. Finally, when you hire developers, you get a certain level of accountability and oversight. With kickstarters, you throw money at things which sound nice and hope something comes of it. This works great for individuals, but it would be hard for a charity to justify the expense

All the red flags aside, it would be nice to have more cross-platform game engines support the pi, so I'll keep an eye on this one.
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by SinisterSoft » Fri Jan 02, 2015 12:35 pm
"Hell, if you look at the description of what would be involved in getting this running on a pi, it's basically saying that it's mostly a little bit of plumbing and a recompile."

That would be great, it's open source so no reason why you should not have a go making the Pi version?

To be honest the Pi hadn't occured to them at the time of making the initial Kickstarter. Basically the problem is converting it to the same OpenGL supported by the Pi (and as it happens Windows Phone re some code Google provide). I mentioned that they could kill two birds with one stone by adding the Pi - so John (the lead in the conversion) decided to add it as a stretch goal. As it is, the cost of the entire project is being done for less than minimum wage - it's really just to compensate for lost time making.

The offer still stands re the free games if anyone releases a Pi version...
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by ShiftPlusOne » Fri Jan 02, 2015 12:44 pm
SinisterSoft wrote:why you should not have a go making the Pi version?


Because my todo list is long enough as it is. =P

However, we have a deal! If this gets funded, but doesn't reach the stretch goal, after the support for the other devices is added I'll have a go at adding pi support.
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by SinisterSoft » Fri Jan 02, 2015 12:47 pm
That would be great. If you can do that then I'll speak some people I know to at least guarantee that the initial project gets funded. :)
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by ShiftPlusOne » Fri Jan 02, 2015 1:05 pm
Well played, sir... well played. No promises though.
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by SinisterSoft » Fri Jan 02, 2015 1:39 pm
:)
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by SinisterSoft » Tue Jan 06, 2015 3:19 pm
More games added to the list. :)
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by SinisterSoft » Thu Jan 08, 2015 11:13 am
The main Kickstarter has been reached!

Just the Pi stretch goal now...

https://www.kickstarter.com/projects/20 ... nd-desktop

Just £1000 extra to bring the full Gideros IDE and targets to the Pi - program and run your own games on the Pi.

Please support the stretch goal now - only one week to go!
https://www.kickstarter.com/projects/207069325/port-gideros-studio-to-windows-phone-8-and-desktop/posts/1083329
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by john75 » Thu Jan 15, 2015 12:53 am
Hi there,

I'm John Blackburn, leading the Gideros Kickstarter project. Firstly, I'd like to say thanks very much for your interest in the project and for donating as some of you have done. I'd like to answer some of the points made.

I do tend to agree with ShiftPlusOne that it wouldn't necessarily make sense for Raspberry Pi, as a charity, to pay for a Kickstarter. In fact we have never asked them for any payment only publicity. Unfortunately they have declined to answer emails so far which is a little disappointing. I would certainly like to see Gideros adopted as one of the official programming systems within Raspbian. After all, it is open source, intuitive to use, based on Lua which is an interpreted language similar to Python. But as well as being simple and suitable for beginners, Gideros has a track record of being used for complex and commerically successful games. So kids learning programming could soon find themselves submitting to the App stores and maybe making money. Personally, I don't think anything the pi has preloaded at the moment holds a candle to Gideros. (IMO of course)

Regarding the funding amount, it is not intended to be a full wage for programmers as we are both (2 of us) working on other jobs as well. But it will certainly allow us to devote more time to the project than otherwise and we fully intend to deliver everything we promise! Regarding the difficulty of the project, well I believe it is essentially a recompile and some rearrangement (after we've achieved the core goal of converting to OpenGL ES 2.0), It should not need much new code but even tidy/recompile a project which is 200,000 lines with many dependency libs is quite a challenge. So I think the extra £1000 is justified. Even then it is not a full wage for a programmer...

To respond to gkreidl, yes I am aware that the Raspberry Pi only supports Open GL ES, not full OpenGL. But note than OpenGL ES is a subset of OpenGL and Gideros has always been written against the OpenGL ES subset so that the same code runs on desktop as on mobile (after all, it currently supports Android and iOS). The only issue is migrating from OpenGL ES 1.1 to OpenGL ES 2.0 which includes programmable shaders. In fact we will also support DirectX which is needed for Windows Phone and Store but that doesn't affect the pi of course...

I've written a lot more about the various types of OpenGL and DirectX in one of the updates:
https://www.kickstarter.com/projects/20 ... ts/1088874

Well, as I write it's nearly 1am, and we are £483 pounds away from Raspberry Pi support. Let's see what happens but we are delighted the core goal has been reached anyway! I'd like to thank Anthony Ball for his sterling work helping to publicise it including here!
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by ShiftPlusOne » Thu Jan 15, 2015 6:03 am
I can't speak for Raspberry Pi as a whole and I won't judge you by the actions of your supporters, but so far, the project has left quite a sour taste in my mouth. The emails received have been aggressive and insulting, facebook and twitter accounts were spammed and points which have already been addressed were posted on irrelevant blog posts.

I wish you best of luck John, since there's value in what you're doing, but if there's any publicity to come from the foundation, it will probably be to show off something cool somebody else has done with Gideros for the pi.
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by john75 » Fri Jan 16, 2015 12:04 am
Hi @ShiftPlusOne! Thank you for your message which, however, I found rather bewildering! I have reviewed the emails I sent to Raspberry Pi and cannot identify any part of it which is either aggressive or insulting. Since it is not confidential, I have taken the liberty of quoting below the email I sent to Liz Upton in the hope it might illuminate the discussion:

"Dear Liz,

I would like to draw your attention to a Kickstarter campaign we are running to convert Gideros Studio to Raspberry Pi.

https://www.kickstarter.com/projects/20 ... nd-desktop

(see "stretch goals")

Gideros Studio is a cross platform, Lua-based games engine allowing easy creation of 2D games for multiple targets. Currently Gideros runs on PC and Mac and can output apps for Android and iOS. However, if the Kickstarter is successful we will port the entire toolchain to Raspberry Pi so users will be able to create iOS, Android, Windows, Windows Phone, PC and Mac apps entirely using the Raspberry Pi! Gideros uses the easy-to-learn Lua language (which is like a simplified version of Python). Gideros comes with a very simple friendly IDE and simulator so you can see what you app will look like on each target device.

I think Gideros is a good fit for the Raspberry Pi as it is aimed at beginner programmers and has the exciting ability to export for mobile systems. I also believe there's something about being able to make games that will attract children to programming -- game programming is very exciting and cool! Over 500 games have already been published using Gideros some commerically successful so it is not just a hobby!

It would be great if you could help us publicise the Kickstarter or any other collaboration or advice would be much appreciated! Gideros is open source so perhaps in future it could even be preloaded into Raspbian?

Please let me know if you have any questions. I look forward to hearing from you.

Best regards,

John Blackburn"

I also sent a follow up email to info@raspberrypi.org. Neither email was favoured with any sort of reply. Clearly nothing in this email is remotely insulting! In fact the email is courteous and informative and worthy of a response in my opinion!

You also said "...and points which have already been addressed were posted on irrelevant blog posts."

Given that I have never received any reply from the Raspberry Pi foundation I cannot see which "points have already been addressed". Would you care to elaborate on this?

To end more happily, we are most grateful for your kind wishes. I believe we are all on the same side here, as Gideros on Pi would greatly encourage many children to learn programming which is what we all want to see. When I learned programming on my ZX Spectrum in the early 1980s it was games programming which got my interest so I think the addition of a cross platform games engine will really help. Currently the Kickstarter lacks only £350 to achieve this goal with 24 hours to go.
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by ShiftPlusOne » Fri Jan 16, 2015 12:47 pm
Not particularly interested in getting into some internet drama. I've said all there is to say on the matter.
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by marcelojr » Fri Jan 16, 2015 3:23 pm
We've reached the target. Thank you for all backers and supporters, mostly the SinisterSoft! (:
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by john75 » Fri Jan 16, 2015 9:31 pm
Yes, we are very pleased to see the Kickstarter succeed including stretch goal and so will be bringing Gideros to the Raspberry Pi. This means users will be able to develop games on the pi and publish on Android, iOS, Windows Phone and desktop (as well as the pi itself).
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by jamesh » Sun Jan 18, 2015 7:00 pm
Congratulation on reaching your kickstarter goal, I hooe it goes well.

With regard to unanswered emails to info@, this email account receives a LOT of email (and a LOT of those are Kickstarter publication requests), and not all are replied to. Whilst the senders always think their email is the most important thing the Foundation has received for months, this is not always the case! Please don't be offended if an email is not replied to.
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