Sonic in a real Master System was slowdown-land. It's an awesome game with incredible music, but the only way to avoid these slowdowns is to overclock the Master System CPU
Same for Zelda and the slowdowns in screen transitions. That's how the game worked on the real thing, I can tell you for sure.
And for your own good, AVOID the Master System version of Golden Axe. Yes, it was THAT lame, nothing emulators can fix!