Emulation on the RPi: Updated 09/05/2017


141 posts   Page 5 of 6   1, 2, 3, 4, 5, 6
by lollo78 » Sat Oct 17, 2015 5:32 pm
Hi guys,
where I can find the compiled version (for RPi2) of the Retroarch audio_filters and video_filters?
https://github.com/libretro/RetroArch/t ... io_filters
https://github.com/libretro/RetroArch/t ... eo_filters
If you have the .dsp and .filter file for Raspberry Pi2 could you share them with me?
Or could you explain me how to cross compile them from Ubuntu?
Thx a lot for any help
Posts: 5
Joined: Sat Aug 29, 2015 1:20 pm
by InsecureSpike » Fri Dec 25, 2015 1:31 pm
hi guys i really wanna get Oricutron running on my Raspberry Pi 2, does anyone know how to install it?

https://github.com/pete-gordon/oricutron

thank you
User avatar
Posts: 23
Joined: Thu Feb 07, 2013 5:37 pm
by welshy » Fri Dec 25, 2015 5:28 pm
InsecureSpike
This Thread is really for reference purposes only, it would be advisable to open a new one. If I recall correctly Carles Oriol’s Raspbian Chameleon Remix supports the ORIC1 using Oricutron, Merry Christmas!
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by InsecureSpike » Sat Dec 26, 2015 5:53 am
welshy wrote:InsecureSpike
This Thread is really for reference purposes only, it would be advisable to open a new one. If I recall correctly Carles Oriol’s Raspbian Chameleon Remix supports the ORIC1 using Oricutron, Merry Christmas!


damn, I'm really sorry, didn't realise was reference only. thank you I'll look into Chameleon Remix, thank you for your reply!

Seasons Greetings!
User avatar
Posts: 23
Joined: Thu Feb 07, 2013 5:37 pm
by welshy » Sat Dec 26, 2015 7:34 am
InsecureSpike wrote:damn, I'm really sorry, didn't realise was reference only.

Generally people only view the first section to see whats new and/or available in Emulation and as such, it would probably get lost without reply, far better to start a new Thread! Thats a 'Niche' machine to be Emulating, why the interest? Even I never owned/have emulated an ORIC!
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by InsecureSpike » Sat Dec 26, 2015 4:00 pm
well basically I'd never heard of it before until I started making themes for retropie, I started making extra themed systems incase the emulators become available, then because it's not available via retropie yet I started obsessing over it, after I got simcoupi (sam coupé, which I always wanted) running on my retropie set up.
and finally now I have it on there yay! it's there and bootable via command line, just played a arkonoid type game via keyboard, there's a few things I have to iron out. hopefully I can get on those tomorro
User avatar
Posts: 23
Joined: Thu Feb 07, 2013 5:37 pm
by welshy » Sat Dec 26, 2015 5:17 pm
Ah, the Sam Coupe, a ZX Spectrum on steroids!
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by thelini » Wed Dec 30, 2015 9:50 am
I have a real Sam Coupe, disk drive no longer works, and it's only a 256k model, would be interested in sim coupe on the pi.
Posts: 42
Joined: Fri Feb 24, 2012 9:52 am
by welshy » Wed Dec 30, 2015 10:24 am
thelini
Haven't tired it myself but here a Link - http://www.simcoupe.org/
RetroArch Core Link - https://github.com/libretro/libretro-simcoupe
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by rpdom » Wed Dec 30, 2015 10:29 am
My grandparents loved their Sam Coupe. Did a load of wordprocessing on it.

I stuck with my PCs and Beebs (Speccy died years before)
User avatar
Posts: 10830
Joined: Sun May 06, 2012 5:17 am
Location: Essex, UK
by welshy » Wed Dec 30, 2015 7:34 pm
rpdom wrote:My grandparents loved their Sam Coupe.

We ALL have our fave Systems that we have owned! Atari 400&600XL, PCEngine, Vectrex (only recently purchased, but always wanted one when younger!) and Amiga are some of mine!
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by dibby_dibs » Thu Dec 31, 2015 5:21 am
I can confirm that there is a working Sam Coupe emulator out there,
I found a pre-compiled binary for Rpi2 somewhere in a Simon Owen blog.

Sorry that I cannot link it right now, I found it many months ago and have been meaning to dig it up
and share it here.

Having owned the real hardware (and still do) It brought a tear to my eye to load up the ol' Sam.

reason for edit: wrong simon. Sorry!
Posts: 3
Joined: Thu Sep 20, 2012 7:15 am
by dibby_dibs » Thu Dec 31, 2015 5:36 am
Posts: 3
Joined: Thu Sep 20, 2012 7:15 am
by Nemo1966 » Fri Jan 01, 2016 9:13 pm
Hi, I am looking at knocking up a SNES emulator with a Pi2 as the brains. I have done this previously with a PC, Nintendo Wii and an Android tablet. Creating usb controllers from originals etc

However I have a non working SNES in the loft and wanted to rip the internals out and create a modern emulator.

Questions:
RetroPie or RetroArch? recommnedations?

I would like it as JUST a snes emulator, so for example in RetroPie is there a way to boot directly to this screen (below)?

thanks
Nemo

Image
Posts: 62
Joined: Fri Jan 01, 2016 8:02 pm
by welshy » Sun Jan 03, 2016 6:39 am
Nemo1966
Welcome to the Forum! Waterbury at FamiLab build a SNES that accepts ROM files via RetroArch or original Cartridges including detail/instruction of the Build.

See Here - http://familab.org/blog/2012/12/snes-su ... ed-system/
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by Nemo1966 » Sun Jan 03, 2016 1:42 pm
Thanks for the link, very interesting reading.
Posts: 62
Joined: Fri Jan 01, 2016 8:02 pm
by Chips » Sat Jan 23, 2016 5:56 pm
Note that i made a slightly updated picodrive compared with the one available on first page:
https://www.raspberrypi.org/forums/view ... 8&t=105811
It's based on latest source code (v1.91 vs v1.81) and i enabled gles upscaling which give full screen even under X11 and perfect smooth scrolling too...
Posts: 177
Joined: Sat Aug 18, 2012 8:21 pm
by welshy » Sat Jan 23, 2016 10:50 pm
Chips
Thanks for the info, must have missed that one! Will do a Test/Update ASAP!

Edit: OK, replaced the existing PicoDrive Binary with yours, most impressive! I have also updated UAE4ALL2 from rSI's (which he deprecated) to your Binary
"The list of things I have heard now contains everything!"
Posts: 1648
Joined: Mon Oct 29, 2012 2:07 pm
by dave j » Sat Jan 30, 2016 4:03 pm
Just in case people haven't noticed it elsewhere:

I've written a Pi friendly CRT shader for retroarch. It looks pretty good and runs at 1080P@60Hz on an suitably overclocked Pi (any version). Rather than repeat myself, here's some links to other forums:

Info with screenshots on the libretro forum.
Info with details of getting it working with RetroPie on the RetroPie forum.

There are updated versions in later posts in those threads so don't just grab the file attached to the first post.


dave j
Posts: 94
Joined: Mon Mar 05, 2012 2:19 pm
by zipbung » Mon Feb 01, 2016 8:47 am
I managed to get the Amiga emulator installed at the weekend (though I have trouble saving games like Dungeon Master much to my annoyance) but was wondering if anyone had any thoughts on whether Diablo 2 could get installed on the Rpi and played through DOS Box. That really would be something!
Posts: 2
Joined: Sun Jan 31, 2016 5:11 pm
by Nemo1966 » Mon Feb 01, 2016 11:51 am
dave j wrote:Just in case people haven't noticed it elsewhere:

I've written a Pi friendly CRT shader for retroarch. It looks pretty good and runs at 1080P@60Hz on an suitably overclocked Pi (any version). Rather than repeat myself, here's some links to other forums:

Info with screenshots on the libretro forum.
Info with details of getting it working with RetroPie on the RetroPie forum.

There are updated versions in later posts in those threads so don't just grab the file attached to the first post.


dave j


Is it easy enough to make it work in 720p?
Posts: 62
Joined: Fri Jan 01, 2016 8:02 pm
by Nemo1966 » Mon Feb 01, 2016 1:33 pm
Any chance you could post the files here? Tried signing up to that forum and the image verification is broken so you can't actually sign up!
Posts: 62
Joined: Fri Jan 01, 2016 8:02 pm
by dave j » Mon Feb 01, 2016 2:28 pm
Nemo1966 wrote:Any chance you could post the files here? Tried signing up to that forum and the image verification is broken so you can't actually sign up!

You should be able to download it from the Retropie forum thread I also linked to without being signed up. Retropie also distribute it as part of their shader collection - but I'm not sure if the latest version is in their repository.

It will work with 720p - just set the resolution in the normal RetroArch way. Two things to note though:

  • You might get moire banding effects at 720 if the game you are running isn't an integer divisor of 720 (e.g. SNES games) - it really needs higher resolution to avoid that. So I'd advise setting 3x integer scaling if you are using it on a 720 screen.
  • The scan lines aren't very visible at that size. Changing the scanline gap brightness setting to 0.0 helps (but only slightly - the default is 0.12).
Posts: 94
Joined: Mon Mar 05, 2012 2:19 pm
by Nemo1966 » Mon Feb 01, 2016 3:42 pm
Thanks fo the info!

Is there anywhere that explains all this 3x integer etc - it seems a bit of a minefield to set it up.

thanks
again
Posts: 62
Joined: Fri Jan 01, 2016 8:02 pm
by dave j » Mon Feb 01, 2016 4:31 pm
Nemo1966 wrote:Thanks fo the info!

Is there anywhere that explains all this 3x integer etc - it seems a bit of a minefield to set it up.

thanks
again

I'm not the best person to provide support on RetroArch - I've only picked bits up from forum posts.

Forget the 3x bit, it's the integer scaling bit that's important.

If you go into Settings->Video, you'll see an option called Integer Scale. Set this to on. This will use the maximum integer scale that will fit on your screen. Don't worry about the Windowed Scale option, that's not relevant because Pis always run RetroArch full screen mode.
Posts: 94
Joined: Mon Mar 05, 2012 2:19 pm