I want to develop a clone of MS-DOS NetWars for the Pi. Only the older people here will remember it.
Here is a little video to jog your memory; https://www.youtube.com/watch?v=eMp1RrCy4w4
It was a game that came with Novell Netware and was mainly used to test IPX connectivity. However a lot of students of my age, at the time, found it a lot of fun to play for 20 minutes during your lunch hour. It came with its own model editor so we all made our own ships to fight each other in.
So I think it's the ideal thing to have in a school or learning environment, something very pick up and put down. People can join and leave ad-hoc and maybe learn a bit about 3D modelling with the simplistic model editor.
I've already made a start on the code myself, although I am rolling my own 3D engine based on Open GL ES. It's my first attempt to write a 3D engine from scratch but I think this is not a bad place to start since the models always stay the same and don't ever need to bend or animate - since they're just ships in space.
If anyone reading this would like to help, I would very much appreciate it. So far I have a way to load models and rotate them on the screen based on mouse position.