I'm using it to emulate Master System, indeed got a good performance but it's not running at fullscreen! (I'm using it with retroarch)steev wrote:Picodrive got a RetroArch port
Seems to have no trouble running full speed on the Pi
Sorry for the late reply, I didn't see your post.tiago.almeida wrote:
I'm using it to emulate Master System, indeed got a good performance but it's not running at fullscreen! (I'm using it with retroarch)
Anyone can help me? Another question is: It's possible to use picodrive to run SegaCD games (eg. Lunar: Silver Star Story)?
That port was based on an old version, the current version is much better.welshy wrote:tiago.almeida
I did some early testing with Picodrive (from a GP32 version) and found it suffered many issues. Unfortunately I don't believe the original source code was ever released so it was difficult to alter/compile an acceptable version for the RPi.
Code: Select all
git submodule init && git submodule update
I just tried with dispmanx and it is full screen.I remember seeing a thread about an SDL with dispmanx backend, maybe if you use that it will be full screen?