For many idtech engines, there are very outdated, broken content pipelines and a high learning curve to run into old hard limitations (as well as strange upstream source port politics), and only the code portions are open source.
This is based on the source leaks, dishonestly "GPL" and also the Half-Life SDK has strict usage rights to be only used with commercial versions of Half-Life. You cannot create a game with this without legal risks.
Nothing I have found can do this.5. And the main thing is that it works well on the Raspberry Pi 3B +
You are better off with a PC and Unreal if you want to make games for other platforms.2. The engine could make games for Android, Linux and Windows.
Best to get a Pi4 and wait for Vulkan.4. And I can play with the physics and shading settings and make a beautiful picture.
Sound of PI's is simple stereo, you will need an audio hat for fancy 5.1 sound.1. make complex sound constructions, maby sound synthes, support 3D sound, standard sampler manipulations (pitch, LFO, pan, transposit ...), sound effects and generally have powerful sound support.
viewtopic.php?f=68&t=214695&hilit=star+citizen3. The engine can understand my 3D models from Blender.
Thanks, stuff looks like good, I think about itGavinmc42 wrote: ↑Thu Jun 11, 2020 3:28 amThis is interesting, uses kha and haxe
Kha works on Pi's
Plenty of OpenGL stuff works, interfaces with most languages.
I generally test stuff with Python first and started here
The mesa demos are good C simple examples
You will find the OpenGL Redbook examples etc here.
If you have the latest Raspberry Pi OS then the Code the Basics source and book are available and easy to install.
Moonmarch wrote: ↑Thu Jun 11, 2020 9:58 pm__________________________
At the moment, I liked the idea of trying Armory3D. A blender is a great program, but I’m thinking of trying an alternative and comparing them. Now I think it’s to try easier. To Check what may "PyGame" with 3D and the ".obj" file.
I think this is an occasion to try "Сpython" or "Jpython".
This may not be a good idea, but I would like experimenting.
I liked what "Panda3D" is capable of, I memorized this project.
I'm afraid of the old engines to be honest)))
The Blender game engine sometimes crashes the operating system. Each time I think with how to make the project easier, but the more complex the project, the more unpredictable the behavior. Because of this, time is wasted. If I can take a photo of this moment I will post for a joke in this topic)))
I think this is a problem because of OpenGL and 1gb ram)))
But I really love my raspberry and my treat this as a trial)))