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pi@raspberrypi ~/cavestory $ ./cavestory.sh Loading settings... videoinfo: desktop bpp 16 SDL_SetVideoMode: 320x240 @ 16bpp
I'm running on standard raspbian wheezy image.Newk³ wrote:strange that it runs diffrently on other debian wheezy... or are you running some other OS, Dom?
I launched the game but it asks to either Load or New Game. Up and down arrow works but I can't get the game to start.Davespice wrote:Folks, Cave Story is now up on the Pi Store if anyone wants it.
It's only just been approved so if a few people could test it, that would be great;
You should find it under Games.
Dear Vanfanel,Vanfanel wrote: ↑Sun Dec 09, 2012 7:50 pmHello there,
Here I bring you a new Cave Story version for the Raspberry Pi, with threaded audio to avoid stalls in previous versions.
It also uses the included libSDL version wich is compiled with a DISPMANX backend, so it's smooth (no tearing) because it uses double-buffer + vsync and full screen scaling is done in hardware.