I am keen to get this working having done a few XNA tutorials on a windows 7 machine I would like to continue using the Raspberry Pi.
I've been trying various ways to get things working but so far am unable to more than run the tetris demo. I guess I am in need of some more basic instructions as I am missing something here.
Following the steps from here:
I've been trying to get the MonoGame.Framework to build, but I get build errors if trying to build to target .Net3.5 (which apparently is required for the version of mono on the Rpi).
Building with .Net4.0 no errors!
So far errors include:
# 'Microsoft.Xna.Framework.Graphics.ClearOptions' does not contain a definition for 'HasFlag' and no extension method 'HasFlag' accepting a first argument of type 'Microsoft.Xna.Framework.Graphics.ClearOptions'...
# Default parameter specifiers are not permitted - where function declarations include default values
# System.Threading.Tasks - The type or namespace name 'Tasks' does not exist in the namespace 'System.Threading'...etc - Even installed and added Reactive Extensions (System.CoreEx and System.Reactive) to overcome this. Just leads to yet more errors!
My initial aim is to rebuild the Tetris demo on a windows machine (I've tried running monodevelop directly on the rpi but it tends to fall over too much). Then I want to attempt some tutorials or demos and learn more about XNA etc.
Has anyone else tried this?