pinilpypinilpy
Posts: 9
Joined: Sat Dec 30, 2017 1:31 am

cube 2 : sauerbraten pi2 stretch

Mon Feb 12, 2018 12:35 am

I got cube 2: sauerbraten running on raspbian stretch (pi2).
it runs at around 30 fps on a medium sized map.
the only problem is that it only renders the area just around you and the rest is black or invisible until you run into it.
multiplayer works.
sound works.

how should I fix this?
I'm using sdl 1.2 from the repositories, should I use sdl 2.0?
If anyone want the instructions I can post them.
Thanks. :D

EksDeRoflcopta
Posts: 4
Joined: Wed Jul 31, 2019 1:02 pm

Re: cube 2 : sauerbraten pi2 stretch

Wed Jul 31, 2019 1:09 pm

Very curious to see how well this would run on the Pi4.

jdonald
Posts: 440
Joined: Fri Nov 03, 2017 4:36 pm

Re: cube 2 : sauerbraten pi2 stretch

Wed Jul 31, 2019 11:30 pm

Install with:

Code: Select all

    sudo apt install sauerbraten
I also see what the OP describes: something is completely broken with clipping.

I think the issue is somewhere in Mesa, because things look reasonable when I run through gl4es although it's slow.

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