tegsirat
Posts: 8
Joined: Fri Apr 08, 2016 1:45 am

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Jul 22, 2017 9:02 pm

Sumie wrote:So you want to run Minecraft on the PI through VNC while on your PC?

Why don't you just... play it on your PC?
I do play on my PC - I use the RPi as an AFK machine for farms and whatnot while i'm at work. It works really well this way, I can even VNC in from my phone to check on things.

Issue is, it will not launch unless connected to my TV. It's using one of the HDMI ports on my TV, and I'd prefer to use that port for RetroPie.

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rpiMike
Posts: 494
Joined: Fri Aug 10, 2012 12:38 pm
Location: Cumbria, UK

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Jul 22, 2017 10:56 pm

Assuming your using RealVNC, have you tried forcing the screen resolution :

Under : Troubleshooting VNC Server, Changing the Raspberry Pi’s screen resolution

https://www.realvnc.com/en/docs/raspberry-pi.html

Edit : this probably won't work with OpenGL Full but may with OpenGL Fake ?

tegsirat
Posts: 8
Joined: Fri Apr 08, 2016 1:45 am

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Jul 22, 2017 11:34 pm

Thanks for the info. Tried it, no go.

The specific error is "No OpenGL Context found in the current thread"

Any other suggestions?

Hadi_10000
Posts: 1
Joined: Mon Jul 24, 2017 2:26 am

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Mon Jul 24, 2017 2:43 am

Can some one help me i have been trying to install Optifine but every time i got an error

java.util.zip.ZipException: error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(ZipFile.java:219)
at java.util.zip.ZipFile.<init>(ZipFile.java:149)
at java.util.zip.ZipFile.<init>(ZipFile.java:163)
at optifine.Patcher.process(Patcher.java:71)
at optifine.Installer.installOptiFineLibrary(Installer.java:308)
at optifine.Installer.doInstall(Installer.java:96)
at optifine.InstallerFrame.onInstall(InstallerFrame.java:425)
at optifine.InstallerFrame.connEtoC1(InstallerFrame.java:490)
at optifine.InstallerFrame.access$7(InstallerFrame.java:484)
at optifine.InstallerFrame$IvjEventHandler.actionPerformed(InstallerFrame.java:46)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2022)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2348)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
at java.awt.Component.processMouseEvent(Component.java:6535)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3324)
at java.awt.Component.processEvent(Component.java:6300)
at java.awt.Container.processEvent(Container.java:2236)
at java.awt.Component.dispatchEventImpl(Component.java:4891)
at java.awt.Container.dispatchEventImpl(Container.java:2294)
at java.awt.Component.dispatchEvent(Component.java:4713)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4888)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4525)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4466)
at java.awt.Container.dispatchEventImpl(Container.java:2280)
at java.awt.Window.dispatchEventImpl(Window.java:2750)
at java.awt.Component.dispatchEvent(Component.java:4713)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:86)
at java.awt.EventQueue$4.run(EventQueue.java:731)
at java.awt.EventQueue$4.run(EventQueue.java:729)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
THX

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rpiMike
Posts: 494
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Location: Cumbria, UK

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Mon Jul 24, 2017 7:47 am

Which version of Optifine have you downloaded ?

What version is currently specified in the 'CP=' path in runOptifine1_12.sh ?

Quinten_Knight7601
Posts: 2
Joined: Tue Jul 04, 2017 5:37 am

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Jul 27, 2017 12:32 am

I got to the step where you have to install optifine, everything before it worked just fine but I entered the command and it replied saying "Error: Unable to access jarfile OptiFine_1.12_HD_U_C3.jar"
Am I the only one with this problem? Did I do something wrong and if so how do I fix it

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rpiMike
Posts: 494
Joined: Fri Aug 10, 2012 12:38 pm
Location: Cumbria, UK

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Jul 27, 2017 6:59 am

Did you download OptiFine_1.12_HD_U_C3.jar in step 10 ? Is that file in your downloads folder ?

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mikesome13
Posts: 17
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Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Aug 03, 2017 1:14 am

I can't seem to be able to run OptiFine_1.10.2_HD_U_E3 with 1.10.2 after editing the runOptifine1_12.sh file. Can somebody give me the code for a runOptifne1_12.sh file that can run Optifine HD U E3 and 1.10.2?
YES!

Zeusxl60
Posts: 7
Joined: Wed Jul 19, 2017 3:02 pm

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Aug 03, 2017 11:26 pm

xXRoboBoyXx wrote:
Wed Jul 19, 2017 9:10 pm
Zeusxl60 wrote:Has anyone been able to run mods, and if so how

Thanks for the help.
Just a guess, But i think you should be able to install forge, Edit the run.sh file to launch forge (Bottom of tutorial shows how to run other versions) and install mods. I Haven't tried this, but it should work.
I tried, and it doesn't seem to work.It runs minecraft as if forge wasn't there.

Zeusxl60
Posts: 7
Joined: Wed Jul 19, 2017 3:02 pm

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Aug 03, 2017 11:47 pm

Why does the launcher not work on raspberry pi 3?

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mikesome13
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Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Fri Aug 04, 2017 1:17 am

Zeusxl60 wrote:
Thu Aug 03, 2017 11:26 pm
xXRoboBoyXx wrote:
Wed Jul 19, 2017 9:10 pm
Zeusxl60 wrote:Has anyone been able to run mods, and if so how

Thanks for the help.
Just a guess, But i think you should be able to install forge, Edit the run.sh file to launch forge (Bottom of tutorial shows how to run other versions) and install mods. I Haven't tried this, but it should work.
I tried, and it doesn't seem to work.It runs minecraft as if forge wasn't there.
You would have to edit the runOptifine1_12.sh script so that it would start forge with minecraft, right? Something like that?
YES!

Zeusxl60
Posts: 7
Joined: Wed Jul 19, 2017 3:02 pm

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Fri Aug 04, 2017 11:12 pm

mikesome13 wrote:
Fri Aug 04, 2017 1:17 am

You would have to edit the runOptifine1_12.sh script so that it would start forge with minecraft, right? Something like that?
Yes ,but I don't know what to add. Maybe the launcher is required somehow, maybe... Maybe forge has a launcher that runs in-game, but needs to be activated.

spoderlama
Posts: 1
Joined: Sat Aug 05, 2017 9:27 am

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Aug 05, 2017 9:30 am

africalinguist wrote:
Mon Jul 17, 2017 7:32 am
ok i'm trying to install optifine. i press install and BOOM. "Error Minecraft version 1.12 not found. you need to start the version 1.12 manually once." there is no 1.12.jar in the .minecraft/versions/1.12 folder. only 1.12.json. do you know what im doing wrong?
There is a new version of minecraft already, in the installer when running minecraft for the first time:
- Edit profile
- Version (says now something like "use latest version"
- Select Minecraft 1.12 (instead of 1.12.1 (or higher already))

drewyboy
Posts: 1
Joined: Sat Aug 05, 2017 8:32 pm

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Aug 05, 2017 8:55 pm

Thank you so much all for the tutorial and especially the last post stating the 1.12.1 update issue. The tut worked perfectly minus me not realizing I had to click "Play" with the 1.12 profile.

I do have a question as someone not familiar with the *nix world and terminal, how can I create a shortcut/script on the desktop that my son can click on and have it start up for him? Thanks in advance!

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mikesome13
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Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Aug 05, 2017 11:37 pm

drewyboy wrote:
Sat Aug 05, 2017 8:55 pm
Thank you so much all for the tutorial and especially the last post stating the 1.12.1 update issue. The tut worked perfectly minus me not realizing I had to click "Play" with the 1.12 profile.

I do have a question as someone not familiar with the *nix world and terminal, how can I create a shortcut/script on the desktop that my son can click on and have it start up for him? Thanks in advance!
You need to make a shell script and put it in your documents folder. Here's how you do it.
First, open the terminal, and type

Code: Select all

cd ~/Desktop && sudo nano Minecraft.sh 
That will open up the nano text editor, I think its called. In the text editor, type

Code: Select all

#!/bin/bash

cd ~/Minecraft && ./runOptifine1_12.sh
Then press Ctrl+x, press Y to say yes to save, then press enter to keep the current name.
Now you have the .sh script, but you need to make it executable. In the terminal, type

Code: Select all

cd ~/Desktop && sudo chmod +x Minecraft.sh
Now you can go to your desktop, double click on the Minecraft.sh file, and click on either "Execute" or "Execute in terminal" to run minecraft.
So that's basically how you make a shortcut for minecraft.
YES!

MayorPlayz
Posts: 1
Joined: Wed Aug 09, 2017 3:49 am

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Wed Aug 09, 2017 3:52 am

Does this work with a BroadCom Raspberry PI 3 Model B?

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mahjongg
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Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Wed Aug 09, 2017 10:25 am

MayorPlayz wrote:
Wed Aug 09, 2017 3:52 am
Does this work with a BroadCom Raspberry PI 3 Model B?
Yes,that whats this thread is about, but we just call it a Raspberry PI model 3, we never call it a "Broadcom PI", (all raspberry PI's use a Broadcom chip) and normally we leave the "Model B" out, its just the Raspberry PI model 3.

DerekLF
Posts: 15
Joined: Thu Mar 16, 2017 8:35 pm
Location: Utrecht, Netherlands

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Mon Aug 14, 2017 5:10 pm

im having some trouble:
[18:47:58 ERROR]: java.io.IOException: Stream closed
[18:47:58 ERROR]: Game ended with bad state (exit code 1)
[18:47:58 INFO]: Ignoring visibility rule and showing launcher due to a game crash
[18:47:58 INFO]: Deleting /home/pi/.minecraft/versions/1.11.2/1.11.2-natives-1103124339958


it started with not being able to open the optfine.jar file:
[email protected]:~/Downloads $ cd ~/Minecraft && java -jar OptiFine_1.12_HD_U_C3.jar
Error: Unable to access jarfile OptiFine_1.12_HD_U_C3.jar


ive tried almost everything. does anyone got some advice?

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rpiMike
Posts: 494
Joined: Fri Aug 10, 2012 12:38 pm
Location: Cumbria, UK

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Mon Aug 14, 2017 7:15 pm

Did you successfully download that exact file 'OptiFine_1.12_HD_U_C3.jar' to your Downloads folder ?

DerekLF
Posts: 15
Joined: Thu Mar 16, 2017 8:35 pm
Location: Utrecht, Netherlands

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Aug 17, 2017 4:48 am

Yes. But it still won't open

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rpiMike
Posts: 494
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Location: Cumbria, UK

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Thu Aug 17, 2017 7:23 am

Just noticed the line of script that you posted should be :

Code: Select all

cd ~/Downloads && java -jar OptiFine_1.12_HD_U_C3.jar

DerekLF
Posts: 15
Joined: Thu Mar 16, 2017 8:35 pm
Location: Utrecht, Netherlands

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Fri Aug 18, 2017 7:46 pm

I'll try that tomorrow. Thanks


Sorry for the late response. I forgot I posted on this forum too

DerekLF
Posts: 15
Joined: Thu Mar 16, 2017 8:35 pm
Location: Utrecht, Netherlands

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Aug 19, 2017 8:57 am

[email protected]:~ $ cd ~/Downloads && java -jar Optifine_1.11.2_HD_U_C3.jar
Error: Unable to access jarfile Optifine_1.11.2_HD_U_C3.jar

[email protected]:~/Downloads $ java -jar Optifine_1.12_HD_U_C3.jar
Error: Unable to access jarfile Optifine_1.12_HD_U_C3.jar

i cant open: Optifine_1.11.2_HD_U_C3.jar and Optifine_1.12_HD_U_C3.jar


Well I've extracted all the files from the jar file. What's next?
Last edited by DerekLF on Sat Aug 19, 2017 9:05 am, edited 1 time in total.

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rpiMike
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Location: Cumbria, UK

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Aug 19, 2017 9:03 am

Type :

cd ~/Downloads

Then :

ls

And post the list of files in your Downloads folder.

DerekLF
Posts: 15
Joined: Thu Mar 16, 2017 8:35 pm
Location: Utrecht, Netherlands

Re: How to setup Minecraft 1.12 on Raspberry Pi 3

Sat Aug 19, 2017 9:16 am

[email protected]:~/Downloads $ ls
ArrayCache.class HttpPipelineReceiver.class
assets HttpPipelineRequest.class
aws$Builder.class HttpPipelineSender.class
BetterGrass.class HttpRequest.class
BetterSnow.class HttpResponse.class
Blender.class HttpUtils.class
BlockDir.class IFieldLocator.class
BlockModelCustomizer.class IFileDownloadListener.class
BlockModelUtils.class IFileUploadListener.class
BlockPosM$1$1.class IntArray.class
BlockPosM$1.class IntegerCache.class
BlockPosM.class IOptionControl.class
buildof.txt IParserInt.class
CacheLocalByte.class javax
CacheLocal.class Json.class
CacheObjectArray.class Lagometer.class
CapeUtils$1.class Lagometer$TimerNano.class
CapeUtils.class Lang.class
changelog.txt ListQuadsOverlay.class
ChunkCacheOF.class MatchBlock.class
ChunkUtils.class Matches.class
ClearWater.class MathUtils.class
CloudRenderer.class META-INF
CompactArrayList.class Mipmaps.class
Config.class ModelPlayerItem.class
ConnectedParser.class ModelSprite.class
ConnectedProperties.class ModelUtils.class
ConnectedTextures$1.class NaturalProperties.class
ConnectedTextures.class NaturalTextures.class
ConnectedTexturesCompact$1.class NbtTagValue.class
ConnectedTexturesCompact.class net
ConnectedTexturesCompact$Dir.class optifine
CrashReporter$1.class OptiFine_1.12_HD_U_C3.jar
CrashReporter.class ParserEnchantmentId.class
CustomColorFader.class patch
CustomColormap.class patch.cfg
CustomColors$1.class PlayerConfiguration.class
CustomColors$2.class PlayerConfigurationParser.class
CustomColors$3.class PlayerConfigurationReceiver.class
CustomColors$4.class PlayerConfigurations.class
CustomColors$5.class PlayerControllerOF.class
CustomColors$6.class PlayerItemModel.class
CustomColors.class PlayerItemParser.class
CustomColors$IColorizer.class PlayerItemRenderer.class
CustomItemProperties.class PlayerItemsLayer.class
CustomItems$1.class PropertiesOrdered.class
CustomItems.class QuadBounds$1.class
CustomItemsComparator.class QuadBounds.class
CustomPanorama.class RandomMobs.class
CustomPanoramaProperties.class RandomMobsProperties.class
CustomSky.class RandomMobsRule.class
CustomSkyLayer.class RangeInt.class
DisplayModeComparator.class RangeListInt.class
doc Reflector.class
DynamicLight.class ReflectorClass.class
DynamicLights.class ReflectorConstructor.class
EntityUtils.class ReflectorField.class
FieldLocatorActionKeyF3.class ReflectorFields.class
FieldLocatorFixed.class ReflectorForge.class
FieldLocatorName.class ReflectorMethod.class
FieldLocatorType.class ReflectorRaw.class
FileDownloadThread.class RenderEnv.class
FileUploadThread.class RenderInfoLazy.class
FontUtils.class ResUtils.class
GlVersion.class shadersmod
GuiAnimationSettingsOF.class SmartLeaves.class
GuiDetailSettingsOF.class StrUtils.class
GuiMessage.class TextureAnimation.class
GuiOptionButtonOF.class TextureAnimationFrame.class
GuiOptionSliderOF.class TextureAnimations.class
GuiOtherSettingsOF.class TextureUtils$1.class
GuiPerformanceSettingsOF.class TextureUtils$2.class
GuiQualitySettingsOF.class TextureUtils.class
GuiScreenOF.class TooltipManager.class
HttpListener.class VersionCheckThread.class
HttpPipeline$1.class WorldServerMultiOF.class
HttpPipeline.class WorldServerOF.class
HttpPipelineConnection.class

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