blc
Posts: 465
Joined: Mon Sep 05, 2011 9:28 am

[Project Log] Handheld emulation system

Fri Dec 11, 2015 10:55 am

Thought it was about time I opened a thread on this.

Hopefully these links/images work; I'm at work at the moment and these sites are blocked, so apologies for any broken links.

I've started working on a little project involving the Pi Zero and a cheap handheld system. I've been over various iterations of this idea for a long time and never really done anything with it.

Just before Ben Heck made his version I had the idea of making a portable Raspberry Pi emulator system. What initially put me off was the case: I have zero CAD skills and zero access to a 3D printer.

Whilst somewhat drunk a few weeks ago I started looking for a handheld system that I could possibly stuff a Raspberry Pi into. And I found this:

Image

It's a handheld Megadrive/Genesis emulator. The sound emulation is way off, but aside from that it's a pretty neat little unit. More importantly however it has 6 face buttons and a couple of other ancillary buttons. This is ideal: I like fighting games (namely Street Fighter and Marvel vs Capcom) and you really need 6 buttons for that - plus you'll also need keys for Start, Insert Coin, etc.

I did a little review here. Apologies: my current webcam is utterly atrocious, and I don't exactly have studio quality lighting.

https://youtu.be/Z7Fc1RdT_nk

For a while I didn't really do anything with it (other than play on it!) because it really didn't look like I'd get a Pi in there, even if I stripped off all the unneeded connectors. Then the zero was released. So here's what happened since then.

https://youtu.be/_1_Fz-NbI30

https://youtu.be/_dNG7WnprCo

I really need to make sure that the GPIO TFT will fit in the case. There's enough room in the case, but when the screen is centred there looks like there might be a bit of overhang on the bottom of the PCB. Once I know whether the screen will fit properly I can crack on. I will probably mount everything on some kind of board, but I don't know whether to design my own PCB or just use protoboard.

I'll keep the video logs going, but I'm kind of hanging back for now: I really really need to get a better camera.

eppe
Posts: 19
Joined: Mon May 14, 2012 12:23 am

Re: [Project Log] Handheld emulation system

Sun Feb 07, 2016 3:52 pm

Oh I have one of those and had the same idea. The format is quite ideal.
Did you make any progress on it?

blc
Posts: 465
Joined: Mon Sep 05, 2011 9:28 am

Re: [Project Log] Handheld emulation system

Mon Feb 08, 2016 4:41 pm

eppe wrote:Oh I have one of those and had the same idea. The format is quite ideal.
Did you make any progress on it?
Not with this unit in particular, I don't have a suitably-sized screen for it at the moment. I haven't abandoned it altogether, it just needs a little more thought I think.

EriolGaurhoth
Posts: 1
Joined: Thu May 11, 2017 6:42 pm

Re: [Project Log] Handheld emulation system

Thu May 11, 2017 6:55 pm

Forgive me for being naive about the Pi Zero's hardware compatibility, but is there some way to interface the existing screen from the unit with the Pi Zero? I know the TFT is a larger (and all-around better) screen, but for sake of argument and compactness, can the existing unit's screen be repurposed to connect to the Pi?

Wolf74
Posts: 1
Joined: Mon Nov 20, 2017 1:33 pm

Re: [Project Log] Handheld emulation system

Mon Nov 20, 2017 1:39 pm

Has this project made any progress? I would like to create the same handheld emulator for Street Fighter. Is the screen causing the issue?

Also by CAD skills are you referring to AutoCAD? I have over 15 years experience with the software if you need help mapping a layout.

Return to “Gaming”