Dear Chips,Chips wrote: At some time a new jit code was used which offer better compatibility at a lower speed... there is always a trade off to find and I don't see this as an issue as of now.
I tried forgotten world and this one definitely has some strange behaviour in latest uae4arm, but it looks like more something related to wrong internal emulation timings than lagging due to missing of CPU power from the Rpi...At some time a new jit code was used which offer better compatibility at a lower speed... there is always a trade off to find and I don't see this as an issue as of now.
I tried forgotten world and this one definitely has some strange behaviour in latest uae4arm, but it looks like more something related to wrong internal emulation timings than lagging due to missing of CPU power from the Rpi...
thank you for considering my report.
I'm sure that there are more issues in other games, because I've seen other strange behaviors,
unfortunately in this moment I cannot be more specific, but please remember also the SYSINFO performances decrease and I agree that it is not the Rpi3 Cpu. Something should be happened in timings, in fact actually I still prefer to use 0.4 but I'm confident about a new 0.6 version
