It turns out that for whatever reason Mednafen uses either your X or Y keymap for Button I and your B keymap for button II. Off the top of my head I want to say I fixed it by setting A on my nes pad to fire Y and B to fire B. That produces a control scheme that can play alien crush (and it's more metal cousin Devil's Crush) so I am happy with it.CPOKashue wrote:Control question!
I'm having trouble mapping my joypad to button I on the PC Engine controller. At first I thought it was because I was being lazy and mapped ALL my extra buttons to A or B (I am using a USB NES controller clone) but I went in today and set all my unused button mappings to nul and it still doesn't work. Weirdly, II maps to B on my controller normally, as you might expect. Also while pressing A on my controller doesn't seem to trigger any input in the games, holding A and pressing B pauses them, universally. I only played an actual PC Engine for like an hour at Toys R Us in the 90s so I have no idea if this is expected behavior (Run seems to share the start mapping in retroarch and works normally).
Is anyone else messing with PC Engine games who might have an answer? The games themselves run just fine so I'm thinking this is an ID-10T problem on my part.
PS: you can make it surprisingly far in 1943 Kai using nothing but avoidance and super weapons, as it turns out. You can pretend you're a pacifist and God is protecting you from all the cowardly pilots who resort to violence instead of peace and love.
I hope this is useful to anyone else who was as useless with this setup as me.