Sure, I agree.If your pipe is going to take N ms to transport the biggest packet, then your only option is to delay all frames by N ms.
Consider the stream is very unic, there is a 48fps source, and a 60fps receiver. So the receiver part is way faster, no objective reason to drop frames.Any other solution is going to result in jitter and/or dropped frames.
1. You mean each output buffer holds exactly a single frame?The buffer that was on the display will only be returned at the point it has been replaced by the new buffer, so you can guarantee every frame is on the display for at least one frame.
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