Quote from RITRedbeard on August 1, 2011, 07:15
Quick question -- is that a guess or have you run some sort of emulation to play Q3 on the engineering samples via wine or otherwise?
It's probably guessing off of the muscle the OMAP3 was able to field on the subject- and yes, they've got an ES port of Quake3:Arena in hand, so they'll be able to tell you fairly quickly whether he's telling the truth or not.
Does the GPU support OpenCL, CUDA, or any sort of middleware technology to offload high FP calculations to GPU?
Heh... It only really supports OpenGL ES 2.0, possibly 1.1, and probably OpenVG. OpenCL's probably out of the question, as is CUDA (CUDA's NVidia only...)- but you should be able to scrounge up Sh, a metaprogramming framework from the people who founded RapidMind, that will allow you to MOSTLY do something like those with the shaders on ES 2.0- with a bit of effort since it's not been ported there.
What are the capabilities of running x86 software on the Raspberry Pi?
Heh... A dual-core A9 barely manages DosBox games. That's something weighing in at about 5 times the overall performance of this thing at best.