Pickle wrote:Using opengl in way dosbox uses it will not help much and may actually be slower.
Problem is the every frame your going to be recreating a texture. This is very slow since the GPU has to work and transfer from system memory.
According to the dosbox team quite a sizable amount of time is taken rendering the screen. I still haven't gotten an OpenGL render workin mostly due to other thing taking time in life. What in particular makes you think it would be slow? To me the worst case is that it will run at the same speed as software and if the upscale filters were re written in gl then there would be a good speed up. The real speed up would occur if someone fixed the SDL libraries for the pi. But I'm not that smart so it won't be me.
I guess overclocking the snot out of the device and running in "simple" mode will be as good as it gets for a while.