Hi,
I have loaded an MD5 model on the raspberry pi. Once the model has loaded I apply a scale and rotation to it so it appears well within the screen and looking the right way but which ever way I rotate it the front and back textures follow each other round. For example if I rotated it so the front was visible then the back textures would be mainly visible with the front textures poking through. I am pretty sure I have inputted the vertex coordinates correctly. Thanks in advance for the help.