Hardware 3D for old SDL1.2 program
Posted: Mon Sep 23, 2019 6:09 am
Just for a laugh I compiled an old SDL1.2 program I used to work on (OpenFly Flight Sim Toolkit engine) on a Pi running Raspbian Buster. Needed little work to get it compiling and running (just a few changes due to compilers being a bit more fussy these days). It does run but it looks like it is using Mesa software drivers. I was wondering how to get it using the Pi's OpenGL ES hardware support. I know this could be complex but a few pointers would help, I was mainly working on the simulation code not the Open GL graphics stuff. We used to run it on Windows and Linux back in the day on old graphics hardware like 3DFX Voodo 2 and Pentium 200.