Page 1 of 1

Compiler stack overflow (GLSL ES)

Posted: Tue Oct 17, 2017 8:23 pm
by JoJoModding
Hello, while compiling my GLSL shader code I sometimes get a compiler stack overflow:

Code: Select all

Error linking program: ERROR:CUSTOM-34 (fragment shader, line -1) Compiler stack overflow
The program works when run on my android device, and works if I remove the "core" of the GLSL-ES shader (so that it always returns white) so I believe that there is an error somewhere in the OpenGL ES driver.

I do not have a X server running because I do not have a screen attached, but I am instead creating a context via this method: ... x-windows/.

Where can I report driver bugs, and how can I investigate this issue further - are there any source codes or documentation regarding the GLSL compiler for the VideoCore IV.

My Pi is a 2 B.

Re: Compiler stack overflow (GLSL ES)

Posted: Thu Oct 26, 2017 3:09 pm
by Platin21
Wich driver it the one that you use ?
- VC4
- Software(Mesa)