maybe a bit controversial...but.
I'm kinda worried about the mad rush everyone is heading towards to use the new OpenGL drivers, its a nice idea, but the chip itself does not support full OpenGL, so that will mean some of it is going to be software rendered and we don't have that much CPU power.
Isn't it simply a better idea to focus on using OpenGL ES2.0 properly? Used well its more than capable of producing some amazing graphic work. (though I do keep finding faults in the Pi version)
