glDiscardFramebufferEXT crashes
Posted: Fri Jul 20, 2012 6:25 pm
Code: Select all
static const GLenum attachments[3] =
{
GL_COLOR_EXT,
GL_DEPTH_EXT,
GL_STENCIL_EXT
};
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDiscardFramebufferEXT(GL_FRAMEBUFFER, 3, attachments);