It would be really helpful to have any kind of documentation for VideoCore 6.
It would help
Not much info around on the VC6 yet.
I am hoping Broadcom just release a Vulkan driver and save us some trouble.
Even if we get Vulkan, it requires much more coding than OpenGL to do anything.
So another layer over the top of that would be nice.
Pi's are Android hardware running Linux, so they fit somewhere between these two.
Windows, Mac, Linux, Android and Pi's?
If you think what is happening in the settop market, BCM chips are getting close to gaming level hardware.
A Vulkan settop box driver means the same Game/SDK/libs/tools could be used.
Tapping into all that industry SDK stuff.
We know the 300+ page Peripheral manual must be nearly edited and ready for release anyday now.
Will there be an updated Videocore manual?
We just have to wait and see.
Looking at the competition gpu's can show us a trend.
https://developer.arm.com/tools-and-sof ... dks/vulkan
https://developer.qualcomm.com/software ... -sdk/tools
Will Broadcom be the last SoC GPU chip maker to release a Vulkan SDK?
They stopped making those tablet SoC but Vulkan is going into everything.
I am sure they are aware of this and probably have been for years.
Until now the VC4 was not powerful enough.
The VC5 is probably borderline.
But from the tiny bit leaking out about the VC6 and from my last 2 weeks of using it.
Pushing the OpenGL WebGL hard. I think the VC6 is very capable of Vulkan.
But I have been saying this for years.
Others go back to 2015 talking about Vulkan.
It could be this year or next.
I don't think it is an "if" anymore just a "when".
When would be sooner, perhaps if we had the documentation?