The obvious 3D graphics library is OpenGL|ES 2, 1 is also available but it's fixed-function rather than shader based. The VC4 hardware handles all the rendering so frees up the CPU to be doing other stuff.
The event dispatcher and 3D capabilities in Kivy can qualify for usage as a "3D game engine" with appropriate game logic from say, Pygame.3d game engine
More Vulkan progress than I had expected, cool. - BookmarkedI ran across a little blurb about some work on porting Vulkan:
https://www.mesa3d.org/"Real" OpenGL support for the Pi is new and not that well tested anyway.
You make that glxgears window full screen you find out how bad OpenGL is at the moment.Yikes! Things are getting confusing...
I still would like to try open gl es, because
the glxgears openGL test runs at about 60 fps
without anything else running, and open gl es
shoulden't be much worse...
Tim has tried this on a Zero but it gets hot so the VC4 must be working hard.Here is what OpenGLES looks like when done by an expert
Users browsing this forum: No registered users and 3 guests